Cyberware, druids, and planes, oh my!

Tolen Mar

First Post
Are there any good supplements that give us fantasy style cyberware?

I have a player in a fantasy game who wants to become a cyborg of some sort and I told him I'd look into it.

I looked into Etherscope, it has some cybernaughtics, but is based more on the modern rulesset, and I'm feeling too lazy to reassign prices to them. That and more cyber choices would be good.
 
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D20 Cyberscape, from WotC, has rules for Golemtech, Bone Runes, Necrotic Implants, and such (with Golemtech just being a magical variant of the standard cybernetics rules for D20 Future/D20 Cyberscape). However, it's oriented more towards D20 Future and Urban Arcana, so there are no gold piece price equivalents listed. Really unfortunate, that.

You could ad-hoc the prices somewhat, though, without too much trouble maybe. The Gamemastering chapter in D20 Modern has a table of Purchase DCs and their dollar equivalents. A suit of leather armor in D20M has a PDC of 12, equivalent to 200$. In D&D it's 10 gold pieces for a suit of leather armor. Leather armor can't be all that hard to make and acquire in the modern day, nor in D&D, so it should be a decent conversion comparison. Unlike full plate armor, which may be more complicated nowadays since armorsmithing isn't a very common skill these days, but leatherworking is still reasonably common enough. Weapons are unlikely to be good for comparison purposes, since they can be more easily mass-produced nowadays and so their PDC in D20M is probably skewed.

So, you might check the PDC of a cybernetic implant in D20 Cyberscape and then check the PDC-USD conversion table in D20 Modern, figure out the dollar value, and then convert that amount to D&D gold pieces. $200 in D20M/F would be equivalent to 10gp, so $20=1gp and thus $1 = 5 copper pieces. So, a Purchase DC 36 bit of cybernetics, worth $200,000, would be worth 10,000 gold pieces ($200 x 1,000 = 10gp x 1,000). This may or may not be quite fair depending on how much wealth/treasure ya give PCs in your D&D campaign, but it's at least a decent start on a conversion.

D20 Cyberscape doesn't include reprints of the cybernetic implants/replacements from D20 Future, but the Future SRD is available for free perusal at the www.wizards.com website.
 


Dragonstar has spellware.

Of course, you simply make it a slotless magical item, and then add a cost of "installing" it.
 

There's the half-golem template from MMII. There's a PrC in Magic of Eberron (Renegade Mastermaker) that turns a character into a living construct. Magic of Eberron also has lots of nifty grafts as well.
 

EN Publishing's Steam & Steel has some pretty nifty rules for prosthetics. Ronin Arts did a supplement for Steam & Steel called Expanded Prosthetics as well.
 

Aeric said:
There's the half-golem template from MMII. There's a PrC in Magic of Eberron (Renegade Mastermaker) that turns a character into a living construct. Magic of Eberron also has lots of nifty grafts as well.

I think grafts first appeared in Fiend Folio, and you can find addtional ones in Lords of Madness and Liber Mortis, and given that patern I would be in the forth coming book about demons/devils.
 

I like what I've seen in steam and steel (Got it some time ago, never used it, forgot I had it), so I'm hoping to soon take a look at the expanded prosthetics. Thanks for the input, everyone.
 


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