mroberon1972
First Post
Try These very basic rules for cyberware:
CyberWare effects both the mind and the body. This effect is shown by using both WIS and CON to rate the effect of the total CyberWare on the person.
WISDOM:
- up to 25% of attribute in BioPoints: Safe
- up to 50% of attribute in BioPoints: Minor
- up to 75% of attribute in BioPoints: Medium
- up to 100% of attribute in BioPoints: Major
- over 100% of attribute in BioPoints: +1 Major per point over
Safe means no effect, Minor means a minor personality quirk (no game mechanic effect), Medium means a noticeable minor game effect, Major means serious game effect (insanity, loss of memory/skills, etc...).
- up to 25% of attribute in BioPoints: Safe
- up to 50% of attribute in BioPoints: Minor
- up to 75% of attribute in BioPoints: Medium
- up to 100% of attribute in BioPoints: Major
- over 100% of attribute in BioPoints: Death
Safe means no effect, Minor means a minor health quirk (no game mechanic effect, body makes tendon cracking sounds all over when he stretches...), Medium means a noticeable minor game effect (something less than major?), Major means serious health issue (-4 to resist disease, -2 to DEX from tremors, -2 INT due to headaches...), Death means the character dies from massive Cyber Rejection. He may be able to reanimated, but the offending CyberWare will need to be removed also.
CyberWare effects both the mind and the body. This effect is shown by using both WIS and CON to rate the effect of the total CyberWare on the person.
WISDOM:
- up to 25% of attribute in BioPoints: Safe
- up to 50% of attribute in BioPoints: Minor
- up to 75% of attribute in BioPoints: Medium
- up to 100% of attribute in BioPoints: Major
- over 100% of attribute in BioPoints: +1 Major per point over
Safe means no effect, Minor means a minor personality quirk (no game mechanic effect), Medium means a noticeable minor game effect, Major means serious game effect (insanity, loss of memory/skills, etc...).
- up to 25% of attribute in BioPoints: Safe
- up to 50% of attribute in BioPoints: Minor
- up to 75% of attribute in BioPoints: Medium
- up to 100% of attribute in BioPoints: Major
- over 100% of attribute in BioPoints: Death
Safe means no effect, Minor means a minor health quirk (no game mechanic effect, body makes tendon cracking sounds all over when he stretches...), Medium means a noticeable minor game effect (something less than major?), Major means serious health issue (-4 to resist disease, -2 to DEX from tremors, -2 INT due to headaches...), Death means the character dies from massive Cyber Rejection. He may be able to reanimated, but the offending CyberWare will need to be removed also.