jdrakeh
Front Range Warlock
Philotomy Jurament said:I've been running a Holmes game, and (to my surprise) I found I really like the way the ability mods work under those rules (*very* close to the OD&D rules). One interesting side-effect is it made shields more valuable, because AC adjustments are harder to come by. In general, it made things less "numbers focused." Not a bad thing, in my book.
All reasons why I'm big on Holmes-era D&D (it's easily my favorite edition of said game). Especially the 'shield effect' -- in most versions of the game, shields aren't worth what you pay for them but the adjustments in Holmes make them worth every penny
