(Cydra) Great Conflicts

This is going to be awsome! :cool:

It's like RAW verus Smackdown*, but way better, more epic, and, of course, D&D.

Perhaps the two groups will come to an agreement and turn on the devils. Of course, this depends whether or not the other group are playing "totally" evil PCs or not.

KF72

*This show died, I think. Hopefully that won't be our heroes.
 

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Chaos Updated

Gerontius never actually had to get ankle deep in the blood covering Hell because he is an Air Subtype, Fly 20ft Perfect, thanks to the Obelisk of Na'Rat.

Another chaos gift is speaks with a French accent. I took it quite liberally so not only does he speak with a French accent, but he would have to use the expression "pardon my French" very, very often.

You have to go to Hell be4 you get to Heaven
 

Knightfall1972 said:
Perhaps the two groups will come to an agreement and turn on the devils. Of course, this depends whether or not the other group are playing "totally" evil PCs or not.

Well, just to remind you of something important in the scene here...

the Jester said:
The noise from within the bowl of the arena is deafening; even outside, in its shadow, even over the Rary’s telepathic bond, it is almost impossible to communicate.

Mwah-hahahaha!!!!

Krafus said:
The Jester could you state what were the races/alignments/classes/levels of the other DM's PCs? I'm curious to know just what kind of opposition your party faced.

Sure will, just before the next post. ;)
 

the Jester said:
Well, just to remind you of something important in the scene here...

Mwah-hahahaha!!!!

You're a rat bastard, I hadn't considered that. :]

BTW, you don't mind if I pimp this here, do you? After all, I know you're a fan and I want to make sure you're getting your latest fix.

I'm hoping to pull in some more readers for my story hour. Of course, feel free to pimp your Cydra story hours in my main story hour thread. It's good stuff, and might as well double hook our readership. :]

Looking forward to the next "butt kicking" post.

Cheers!

Robert "KF72" Blezard
 




This is the beginning of a very special game. Expect another update prolly tomorrow. This one takes you only through one person's action in the first round of the fight, but it also adds some backstory involving some events the pcs are participating in in the game I'm running in about half an hour.

That said, the 'other party' consists of:

Albin, 24th level rogue
Kyrion, 24th level cleric
Jared, 24th level ranger
Bennodel Thiyr, 24th level elven monk
Grimdim, 3rd level dwarven paragon/21st level fighter
Lazenby, 24th level wizard

Though they are outnumbered, they have a number of other things going for them: a more consistent level and a higher level on average, plus a fair amount of backup that they weren't even aware of. As to how it all works out... let's take a look.

***


On the Material Plane- on two Material Planes- the stars are aligned. A rare and powerful conjunction is occurring, right now,

***

Seclaidra watches through her lashes as the heroes travel along the blood-clogged streets of Hell, moving amongst stalls and tents staffed by fiends of myriad descriptions. She keeps her distance. Though it is unlikely that even Orbius, servant of Boccob, could pierce her insrutability, she takes no chances. She has survived for eons; she will not make a foolish mistake and allow a mortal to slay her easily now!

For she recognizes the threat these mortals pose. Some of them, she has watched for years. Horbin the Holy, for one, and he is ripe for a fall; arrogant in his belief that his wisdom outweighs that of the entire heirarchy of his church. Sybele, the warrior of Chaos, now stricken with an inability to remember peoples’ names. That is surely the most amusing thing of all. Lester- she has watched him for more than a century, ever since he fell in with Dexter.

In a way, she wonders if she might have seen him billions of years ago, when he went back. But his travels changed the events that came after; would that even be the same Seclaidra? Obviously not, for she remembers him not- and she forgets nothing.

The time is nigh! The thought comes from the fool who thinks himself Asmodeus’ chief assassin- Zavael the Cruel. He has to scream telepathically to be heard above the roar of the huge arena next to them. Seclaidra does not answer him; she already knows. She can see the other group coming closer. Her wings flex lazily as she spirals above the streets our heroes walk through. The din of the games shakes the ground momentarily as something spectacular happens within the walls of the arena.

Zavael, fool that he is, is no doubt shouting for Seclaidra to act. She knows it is time. The two groups are about to come into view of one another. She draws forth a relic of a lost reality, a thin tapering glass wand. She directs it at the party that contains Lester, Horbin and Sybele, and just as the other group rounds the corner, the veil draping our heroes falls apart.

Instantly Seclaidra shifts to a better location. She has no interest in being there when the sparks fly- any of the sparks that will come out of this. She has now discharged her half of the arrangement. She appears far away, over two hundred miles distant across the blasted surface of Avernus. There, she receives her payment in larvae from an obsequious bone devil.

From there, she returns to the Abyss and her Halls of Black Silk to watch the results. As she reclines on a cushion, she wonders if Asmodeus’ plan will work.

***

Zavael, Asmodeus’ chief assassin (or so he believes) watches cautiously from the fiendish crowd. The enemy is approaching the corner, just as are the Erathian force. With a malicious grin, Zavael watches as the veil that has been hiding our heroes is dispelled just as the mortals wearing the fist clutching a ruby rod come round the corner.

Between the winged Lester and the large Sybele, the heroes stand out in the throng around them; but Zavael looks essentially the same as any other bearded devil around him. He remains unnoticed.

Heh heh, he chuckles to himself. Fools! You may have survived my attack, but now... now you face the killers of Bel! Then he issues a telepathic command to the squad of ice devils awaiting his command, screaming telepathically to be heard over the tumult of the arena.

***

It’s them! Lazenby thinks with a shock. He recognizes them instantly, from their description: the blue halfling... the “celestial” and the winged half-elf... the cat-helmed warrior. They outnumber us, he realizes, but can they possibly outpower us?

It takes his mind only an instant to calculate the best opening move; but it is an instant he does not have.

***

It’s them! Orbius thinks with a shock. He recognizes them instantly by the badges they sport: the sign of a fist clutching a ruby rod. We outnumber them- but they’re the best Asmodeus has to offer. In an instant his mind calculates his best possible opening move, and then he casts time stop,

A frozen tableau, all around him. He greater teleports near the enemy group, flits up above them and establishes a prismatic sphere in mid-air. To finish the combination off he casts reverse gravity amongst the enemy.

This is going to be ugly, he thinks, as time begins flowing again.

Next Time: Pc vs. pc goodness in all its glory!
 

Albin, 24th level rogue
Kyrion, 24th level cleric
Jared, 24th level ranger
Bennodel Thiyr, 24th level elven monk
Grimdim, 3rd level dwarven paragon/21st level fighter
Lazenby, 24th level wizard

Dude, what can you say, ya know??? We did get to see the ceremonial sign-in sheet after these guys had put their names/character levels on them (I think we left alignment blank) and I must say this . . . in game, out of game, or whatever, I am a highly skilled, balls to the wall adventurer who occasionally likes to taunt the monsters/DM ust to provoke a better fight. (All in good fun, of course.)

The sight of their sign-in made my stomach turn!

Yeah, OK, . . . Acereak the Demi-Lich, ancient Black Dragon Lithos, or Black/White Slaadi ultra-chaos team - no problem!

Party of 6 (primed for) Epicl Level PCs coming to fight us? Uh, . . . hope I don't go last! (I'd like to get at least one action in . . . )
 

With a cry, most of the Ruby Rod party falls upward into the air, caught by Orbius’ reverse gravity. Inoke is impressed to note that all of the ones that enter it evade the damage from the initial three layers of the prismatic sphere!

Snapping into the air, Kyrion tumbles end over end. Her hair streams out above her as she falls to the top of the area of the reverse gravity, and she grimaces as she sees Lazenby first petrify and then vanish. He was sent to another plane by the sphere, she realizes grimly. Another of her companions screams and dies as he passes through the poisonous layer of Orbius’ sphere. Jared! she curses. All right, that’s enough of this!

Orbius winces as he recognizes the passes that Kyrion is making in the air. Mordenkainen’s disjunction, he realizes sickly. The Eye of Boccob braces himself. The prismatic sphere vanishes, as does every ward and protection Orbius is sporting. Sickly, he watches as Grimdim the dwarf swims up at him through the air.

“Hi!” the dwarf smiles, and slices the Eye of Boccob nearly in two in both directions with a series of incredible blows. Orbius falls like a rag doll, then dangles on the border of the remaining reverse gravity area. Grimdim, the enemy dwarf, walks easily through the air, and then he reaches the edge of the reverse gravity and drops down to the ground. Without even breaking stride, Grimdim picks up speed, barreling towards Horbin the MFKG Holy, his axe naked in his hands. Uh-oh, thinks the cleric.

Alcar, meanwhile, feels a strange sensation, and he realizes that a new spell Orbius had laid upon him is activating. It is called anticipate teleport, and it warns him when someone is teleporting to a location near him and delays their materialization for a few moments. Someone’s coming, he warns over the party’s telepathic bond, but nobody hears him due to the noise from the vast arena in whose shadow the fight is taking place.

Suddenly, from the shadows, Zavael the Cruel strikes, stabbing Jezebel in the back of the neck with his terrible glaive! She staggers with a scream no one can hear, and collapses, dead.* Sybele screams, and again no one can hear, but her mental shout carries. MY DAUGHTER!!

Horbin casts fast and furious, using quickened spells to add to his defense while he unleashes a fire storm on the enemy. To his amazement and dismay, all of them evade it. I really don’t like the looks of this, he thinks uneasily. These guys are tough.

Baron Lillamere (shape changed into a pit fiend) brings down a crushing fist of spite on Grimdim, who simply takes the blows. He is stout enough to be sublimely unconcerned with it. Lillamere gulps as Horbin and the dwarf clash for a moment, and by sheer luck, Grimdim’s foot slips and his blow misses. Then Gerontius bounds in, trying to get into position to attack the dwarf, but Lillamere grabs him and teleports into the midst of the main group of enemies.

Inoke, Alcar and Sybele, meanwhile, have turned to face Zavael, who is looking around for his devil assault squad. But the anticipate teleport has prevented their arrival! Frantically, Zavael fends off Alcar’s main attack, but Inoke deals him such a blow that he’s reeling. Sybele fires at him with Cracker**, screaming words that cannot be heard over the thunderous arena, and Zavael gasps as arrow after arrow sinks deep into him. Finally, one pierces his foul black heart and Zavael, (supposed) chief assassin of Asmodeus, is no more.

It is only then that his diabolic hit squad finally arrives, and a sequence of unholy auras and cones of cold ensues, which Inoke steps up to deal with. Alcar, too, launches himself at the fiends; he has no love for devils at all. The Mace of St. John sings hymns as it whips into first one ice devil’s head and then another’s.

Sybele, however, turns to the enemy group across the way. She extends her psionic ability to control sound around Kryion, muffling her ability to make noise and trying to prevent another disjunction from wreaking havoc on our heroes.

Bennodel, meanwhile, studies the situation with a frown. He sees the infernal strike force materialize near Inoke and Alcar and decides to take advantage of the moment. He abundant steps into position, but when he arrives, he hesitates. Something strange is going on here, he thinks uneasily.

Lester rushes forward at him, his blade slicing through the air. Bennodel moves an inch and the blow misses. The Elementalist tries again, stabbing right for the heart, but the epic monk with the ruby badge barely shifts his stance and the blow misses again! Lester curses, his voice overwhelmed by the roar of the crowd, and shouts, “Asmodues has got you duped! Stop right now or I’ll turn you to soup!” But he is unheard.

***

The Court of Asmodeus

Asmodeus’ court

The courtiers are cleared away, except for Martinet of course. The guards are put on alert. 99 pit fiends are stationed around it. No one would dare assault this place without a major planar army, and even then they would be hard-pressed to survive. Asmodeus is disposing of several outstanding titles that once belonged to Bel’s agents, but now must needs return to other hands, when a slight tiefling messenger hurries up to him and whispers something in his ear.

“Clear the court.”

Asmodeus’ commands must be heeded, instantly. Even Geryon himself departs without question. Only Martinet lingers, signaled by his master’s gesture.

“It has begun.”

In the lowest level of Hell, Asmodeus’ eyes burn bright, reflected the ruby rod he clutches. A smile tricks the edge of his mouth.

Next Time: The battle continues!

*Failed save vs. massive damage, I believe.

**Her new super-studly bow, acquired with the funds won via divining about infernal races. Pronounced CRAK-uh.
 
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