(Cydra) Great Conflicts

Speaking of the radiation. Didn't Horbin say that his <i>Heal</i> wouldn't repair the radation damage? Will only regenerate type spells do it? How are they healing up so far? Sounds like a nice variant of the vile-damage type idea.

I'm looking forward to how our oozy-heroine gets out of that conundrum. Maybe a couple days worth of Chaos shifts will at least make her a sentient being again...
 
Last edited:

log in or register to remove this ad

Greybar said:
Speaking of the radiation. Didn't Horbin say that his <i>Heal</i> wouldn't repair the radation damage? Will only regenerate type spells do it? How are they healing up so far? Sounds like a nice variant of the vile-damage type idea.

I'm looking forward to how our oozy-heroine gets out of that conundrum. Maybe a couple days worth of Chaos shifts will at least make her a sentient being again...

These questions will both be addressed in upcoming installments, I imagine. RADs are much more difficult to get rid of than Vile damage. :\

Veil is a chaos lover, and will touch the obelisk or try to get gifts of chaos whenever possible, to the point where I am groaning and hoping she will turn into something like that ooze form so she'll stop touching it.
 

A lil' dab will do ya

Yeah, Brain, I must agree on the whole Chaos touching thing. Lester has tried repeatedly to use his authority on the matter to tell everyone to touch it, at most, once a day. But, hey, its hard to get Chaos to fall in line or do anything except what it wants to do. Its gotten to the point that Orbius is highly reluctant to give people a second chance, via his magic, for the chaotic messes others seem to get into. The downside to helping someone get back from being an ooze, waterscope, etc., is that they will often just go right back and get more chaos traits.

-J
 

In the Reactor

11:30 a.m.

Inoke breathes deeply. He’s more than a little nervous about this, but it has to be done. Still, he has doubts as to how badly he is going to be affected by the radiation. So far, probably in part thanks to the suits the party found that offer some degree of protection, none of them has shown any effects other than, perhaps, a slight twinge of nausea.

But going into the center....!

Inoke sighs. He can take the heat, and with the hard suit on and active, he can (hopefully) survive long enough to destroy the crystal. But afterward... especially if it takes too long to overcome the crystal...

Well, he has the genie bottle. He has spoken to the genie, and it will give him three wishes. If he must, he will use them.

Inoke grits his teeth. It has to be done.

***

Many places at once

So much to do, so little time.

Tendrils of thought snake through the air, riding radio waves. Steelships slowly begin to light up. Horrors flicker back to life. Copper insect-like drones return to tasks they have let gather dust for years. Slowly the assembly of more war machines begins to ramp up.

Many of the worker drones are redirected to schemes of power generation. Radiocrystal batteries must be replaced, solar collectors must be cleaned and calibrated, hydropower generators must be cleared of debris and allowed to turn again.

Master Control turns its thoughts to the place where it first awoke again. The transformation is almost complete, though it has taken night unto a decade. Soon the great city will rise.

***

Noon, Thixil Testa

Inoke and a simulacrum of Orbius stare into the water-filled shaft. The water is now actually hot, not merely warm. Steam rises from it. They are both protected from the effects of heat, but fear is still plain on the simulacrum’s face.

Down they go. The heat blisters all around them, but their protections serve them well. Then, as they near the entrance, the simulacrum starts to feel the radiation as it pinpricks it. Blood starts to drip from small sores on the faux Orbius. “I’m not going to make it!” he cries. He gasps out a limited wish, trying to bring down the force field around the crystal awaiting them, and then dissolves into snow.

Oh well, Inoke thinks despairingly, I guess I’m on my own. I hope that worked and I don’t need to use the genie.

Inoke wears one of the white ceramic ‘hard suits’ the party found earlier in these ancient Miloxi ruins. The dial on the chest is turned up all the way, and the tiny wires running through the suit are lit up. It helps a lot- but it doesn’t protect Inoke entirely. The wand of Geiger built into the suit crackles ceaselessly, a loud buzzing. The water leading to the crystal is superheated vapor. As Inoke heads in, he feels the water coating him vaporize in the space of a second. Grimly, he presses on. His energy adaptation is protecting him from some of the heat, but he can feel it to some extent, little bits and pieces of him starting to redden and burn.

As he approaches the incandescent violet glare of the crystal, Inoke steels himself. He can feel a nausea beginning already.

He strikes.

Crack! His blow reflects from the force field. The limited wish failed.

Inoke pulls out the genie’s bottle and opens it, and the genies issues forth.

“Greetings,” he intones, and then, “Fool mortal! Where have you summoned me?”

“Quick, genie, I need to use one of my wishes! Maybe more!”

“You fool, you must flee from here!”

“Grant my wish, genie- or we’ll stand here arguing!” Inoke’s words are very persuasive.

“Very well,” the cat-genie snarls.

”I wish that the force field surrounding that crystal was destroyed right now, always and forever!” cries Inoke, and with a blast of sound the field collapses.

Inoke lunges forward, Deadly Avalanche swinging in a blur. He roars as the radioactivity around him degrades both him and the genie. His great club bounces from the crystal, barely cracking it.

“Master, we must go!”

“Another wish!” roars Inoke. ”I wish that the crystal was destroyed, always and forever!”

His triumphant shout echoes through the blazing radiance of the radiocrystal’s central chamber, and the genie shudders. “Master... I’m sorry...” he gasps. “It’s too hot... too much... please, we must flee!”*

“NO!” Inoke shouts. His stomach is churning and there’s a coppery flavor forming in his mouth. He’s starting to feel almost drunk. “This has to be done! Try again!

”I wish that the crystal was destroyed, always and forever!!!”

The genie shudders, feeling the radiation burn in its guts. It has seen radiation poisoning in the past. It must escape this place quickly, and the only way to do so is to grant this fool mortal his wish. Pressing his eyes together, the genie focuses his mind on the mortal’s desire. Reality warps. The incandescent crystal gives off one last wild blaze of violet-white light and shatters, spraying shrapnel all across both of them. A gust of superhot vapor blasts past them, and then suddenly the roar of inrushing water comes towards them.

“Master,” the genie says through a bleeding throat, “I have failed. I... I owe you a third wish. And since I cannot grant it to you, I must serve you for a year and a day.” The feline head stares straight at Inoke as boiling water rushes towards them. “Please...” The genie licks his lips. “May I return to my bottle?”

“Of course,” Inoke says, and the genie vanishes just as the wall of water thunders into the warmind.

***

Inoke vomits and poops blood and can barely get out of bed for seven days. Finally, after the sickness passes, Lester tells him, “Now watch out; that stuff stays in your body. Whenever you’re exposed to it, it’s going to keep adding up. You’ll be okay for now, but we’ve never found a way to remove the effects.”

Inoke shakes his head. “I’m still glad I did it,” he croaks. Healing sores are all over his body and he has shaved his head, since most of his hair fell out anyway. “Otherwise it would have poisoned the people of my island.”

“You may be right.” Lester shrugs.

***

Many places at once

Master Control is enraged, in a cold way that bags of meat couldn’t possibly understand. Oh, they feel passion, all right, but it’s all chemical. Master Control’s rage is perfect, justified by data rather than driven by fluids.

Thixil Testa did not destroy Lester.

Interestingly, Master Control saw evidence that one of the individuals with Lester was on that steelship so long ago, when the first bit of its consciousness awoke from its brief imprisonment in an informational cage. Horbin, he is called, according to the audio sensors with which Master Control had monitored the conversations of the party.

Well.

Soon enough the prototype will reach them, after its journey of so many thousands of miles, and then... Master Control considers it likely that the prototype will destroy its targets easily. However, it has learned not to underestimate these fleshbags. If the prototype is destroyed, that is a considerable setback. But even if that does happen, Master Control will learn a lot about the current capabilities of at least some of his enemies.

It considers. Many of Lester’s old companions do not appear to be with him now. Many of them are extremely dangerous, and need to be tracked down. But all things will come to it in time.

In time, it will make this place a paradise like no other- a beautiful land, free of the terrible blot of organic sentience. The humans and their ilk need not die. They need only lose their ability to reason, forever.

Next Time: Worms!

*The poor genie failed his Concentration check when trying to grant the wish!
 

We're one combat away from the next session. As of then, our party lineup will be as follows (minor spoiler included):

Veil Raybender (doppelganger fighter 6/mindspy 5)- CN, overall ECL 19; presently an ooze.
Gerontius (halfling rogue 11/fighter 4/invisible blade 5)- CN, overall 20th level
Inoke (human barbarian 2/psychic warrior 2/fighter 6/warmind 10)- NG, overall 20th level
Lester (half-elf elementalist 14/warrior of Chaos 4/divine oracle 3/contemplative 2/paralelementalist 1)- CG, overall 24th level
Sybele (human fighter 8/egoist 12/warrior of chaos 4)- CG, overall 24th level
Baron Lillamere (elven sorcerer 19)- CG, overall 19th level
Horbin the MFKG Holy (human cleric 23)- CG, overall 23rd level
Seethe (human druid 18)- N, overall 18th level
Chakar Clanguard (dwarven monk 18)- LN, overall 18th level
Alcar (half-celestial elven fighter 2/cleric 13)- NG, overall ECL 19

Then there are the cohorts: Jezebel (Sybele's half-dragon lovechild), Orbius (Lester's diviner) and N'Sari (Lillamere's little sister, presently playing sheriff with Thrush in Baron Lillamere's capitol of Brelana).
 





The Thunder Worm

9/16/370 O.L.G., 4 p.m., the Temple of Elemental Good

The crack and boom of thunder echoes through the little valley the Temple of Elemental Good sprawls within. There are literally hundreds of people there, now, between Lester’s religious followers and those enrolled at his school for adventurers. Many of them hurry inside as fat drops of rain start to drop down from the pregnant clouds above. Others stay out for the moment, finishing important tasks or covering things that might be harmed by a storm. Lightning flashes, followed by another boom, very close by.

A group of four miners from the surrounding mountains come jogging up, mostly out of breath. Their foreman, though, is a tough dwarf. He has kept his breath easily; and now he shouts out, “Help! Help! There’s trouble!!”

Inside the the temple building, Sybele, Gerontius, Horbin and Inoke are relaxing over a cup of tea. Seconds later their cups are left behind, forgotten, Inoke’s overturned in his haste.

”What’s going on?” calls Horbin as he rushes out the front of the building.

“Some sort of worms,” the dwarf cries, horror in his voice.

“The prophecy,” exclaims Gerontius, adding a colorful curse.

“Where?” Inoke demands.

“O-over the crest,” gasps one of the other miners. The rain is starting to pound down steadily. “By the mines.” He points.

“How many? What kind of worms? Where are they?”

“They... you can’t miss them.” The human, too, shudders. “There are a lot of them... and they’re huge.

Inoke grunts. “Let me get my armor,” he declares, hurrying back inside.

***

4:20 p.m., in the Bendrock Mountains near the Temple of Elemental Good

Our heroes ascend quickly, finally reaching an outcropping from which the four of them can see the worms in question. Gerontius gives a choked, wordless cry. There are indeed a lot of them; and they are indeed huge. Mostly twined together in a ropey mass, boiling forth from a collection of holes soaked in weird mucus and slime, the worms vary wildly in appearance. Some crackle, some are furry, some are pale; some move quickly, some are eyeless, some appear to be made of glass or metal or wood. Some are slithering away, some are boring into the ground.

“Those are disgusting!” exclaims Sybele. The wind whips around the group. From their current position, they can see that the clouds are roughly at their height.

“Agreed,” nods Horbin. “But what do we do about it? Lester and Orbius are off getting supplies for the temple, and the others went shopping with them.”

“They largely appear to be going down into the holes,” Gerontius remarks. “We could take one that’s on its own from the air- that way we probably won’t have too much trouble with it.”

They decide that, as much as anything, this is probably a good idea. So the group takes out one worm from the air in an amazing and quick display of long-distance damage infliction, then returns to the outcropping. By now most of the worms have gone underground.

“Well, that’s a good start,” Gerontius says.

“Except that now those worms are all in the mountains,” Inoke remarks.

“Hmm, somehow I thought ‘worms’ would mean dragons,” Horbin muses. “You know, I think-“

BOOOM!!!

Suddenly there is a thunderous loud crack of sound that blasts through our heroes. They scream in pain as their skin is abraded, their teeth cracked, their guts vibrate nauseatingly by the incredible sound.* Then one of the clouds uncoils and strikes! There’s a blast of lightning and thunder and Inoke staggers back, shaking his head to clear it. Electrical burns cover him.

”This thing is dangerous!” he cries, pulling out Deadly Avalanche. He splits his mind in two, and his ‘spare brain’ then expands him immensely. Never a small man, Inoke is suddenly almost 25’ high. Still, the cloud worm is considerably bigger.

Sybele drops back, firing her bow as she goes. Some of her arrows pass through it harmlessly, but some of them actually manage to deal damage to it. Gerontius uses his ring of invisibility to vanish and then attacks from surprise. The worm, meanwhile, shrugs off an attempt at destruction levied by Horbin, and then touches him and discharges another blast of lightning and thunder. Inoke pounds at it with no success, as his club just whizzes through the worm’s immaterial body.

Horbin gets off a mass heal just in time to save Gerontius’ life. The worm emits another bone-shattering BOOOM!!!!!, and the halfling staggers.** “That one was even worse than before!” he rasps. “I can’t take another of those!”

Horbin casts another heal on him, and he keeps attacking it on one side while Inoke takes its other flank. The worm squeals electricity and lashes out, but this time our heroes are working together on a roll. They time things right, and luck is with them; their magic weapons all bite signficantly into the worm, and finally Inoke lands one last crushing blow on it and it explodes into vapor.

“That thing was tough,” Gerontius says, shaken. “I think we should wait for the others before going after any more of those things. That one could have killed me easily, if it had attacked me before you healed me.” He shivers at the thought. “I don’t want to be worm food!”

“I think you’re right,” Inoke replies. “We need the others.”

***

5 p.m.

The angel wheels through the sky, flying through the heart of the storm and then dropping like a stone above the site of the worms.

They might be a threat to his friends.

Alcar, former Angel of Food, has spent the time since his return from death meditating and praying. There is very little that he desires; but more than anything, he wants his backpack back.

Alcar sighs inwardly.

His backpack of infinite food was taken from him by his so-called superiors in Heaven. He must earn it back. Well, did he not always use it for good? What lesson is he to learn? The frustrating thing is, there is a lesson, he is sure of it, and as long as he is blind to it, he will not be given back his backpack.

The Temple of Elemental Good lies not far from here. It is where he was restored to life. The temple belongs to Lester, one of Alcar’s few friends. They’ve been through a lot together, by Galador! They went through Fuligin together! Alcar can’t let the Temple of Elemental Good go unwarned!

He wings his way to the west, towards the valley of the Elementalist.

Next Time: Alcar joins the party! Our heroes go worming!


*This basically went like this: “Everyone make a Reflex save... What’s the highest? Okay, you all fail. 102 points of damage each.” Ouch, that’s a rough opening move! :D

**This time the thunderous boom did 122 hp. Gerontius, who was at full, has 128 maximum.
 

Remove ads

Top