ZEITGEIST Cypherblade's Zeitgeist campaign

Cypherblade

Villager
Hey folks,
In a couple of months I will start with the Gears of Revolution AP for my roleplay group.
So I'm in the middle of preparations and thanks to a lot of people here, I found a huge amount of advice and material to augment the experience of my players.
Thank you all for this awesome content!

On one thing in chapter 12 'The Grinding Gears of Heaven' I didn't find a satisfactory answer on the boards. let me explain....

In Chapter 12 Part 1, the party crash lands on Av and while trying to save some fey, Av breaks apart, consumed by the grinding gears of the Gyre.
In Part 2 there is some reference to Av as being plane 53 on the map which sits all way back, farthest from the destruction of the cogwheels.

How do I have to understand this? Is this a fundamental flaw in the AP? Did I misread this? Or are the remnants of Av thrown across the Gyre and will they be processed again in some distant future?

Thanks for clarification.

Hope to keep you all posted on further developments in short notice.
 

log in or register to remove this ad

I haven't reached this part yet (just started on adventure 1), but since I'll have to run this soon I gave it some thought.

A partial answer could be that Cippiano is such a big deal (head of the biggest crim org in Flint) that he can pay for this deal out of his pocket, without taking up-front money from Gale or whoever. So the deal fell through but it didn't leave him owing anyone.

That does leave the question of why he's not angry at PCs for taking a lot of money or loot from him (assuming they managed to do that).

Maybe, again, Cippiano is such a big deal that he can just write it off as the cost of doing business, and he doesn't blame the PCs personally because they were only doing their job - "it's all in the game." The possible long-term benefit of being on the constables' good side is worth more to him.

How does that sound?
 

log in or register to remove this ad

Forging a long-term relationship is more valuable than short term losses. Morgan represents a massive global operation trying to get a foothold in Flint, and helping the constables root out the Kell Guild will lead to more long-term profits. Plus, Morgan is, at his heart, sincerely devout to his faith. He dislikes violence and suffering, and wants to see people reach their potential. He believes it's better for crime to be managed by someone civilized, with an eye on a long-term future where people like him aren't necessary.

In most of the campaigns I've seen, the party ends up vibing with Cippiano and accepting his help stopping massive threats for the sake of the greater good, while turning a blind eye to the distributed small-scale crime happening all over the place. If Morgan starts talking about money, then the constables start thinking about money. So he doesn't bring it up.
 

Morgan is a business man, he is aware that the police/RHC will break up his smuggling ops on occassion, there is no reason to take it personally. If he got the money and failed a good faith delivery thats fine , if he lost the money well better luck next time.
In the pc's he see's a good opportunity to make good relations with the RHC and hopefully get them to cooperate in the future. He is already aiming at taking down Kell, and the pc's will do that for him.
I did have him try to get his people back but write off the goods as they are gone. He is the Godfather not a mexican drug lord , when things go bad he accepts it not send a team of goons to shoot up the police.
In both cases making deals and helping the pc's worked for him in the long term letting him get control of crime and make quiet money without messing with the law .
wrote all of this before seeing the other answers
 

Trending content

Remove ads

Top