Mercule
Adventurer
Ick, ick, ick.Azlan said:How come, with the standard now being that 1" square on the combat map is alway 5' across, how come movement and ranges are given in increments of 5', instead of simply giving them in "squares"? Wouldn't it be quicker and easier for, say, a longbow's range to be "20 squares", rather than "100 feet"? Sure, I know that not everyone who plays D&D 3.0/3.5 uses miniatures (or cardboard counters) and maps with 1" (5') squares, but those players who don't are the exception, not the norm.
Right up front, let me say that I love using minis and a grid for combat. When your character's life is on the line, the unambiguous nature of the grid is great. And, since I play with a group that has agreed not to count squares ahead of time (oops, not enough range on that spell? crap), it doesn't slow down play for us.
I do, however, think that even 3.5 has moved too far in the direction of using "squares" to talk about distance. As someone who played 1st edition, with the constant measuring of everything in inches, I don't want to go back there. I love miniatures games -- the ones you need to bring a tape measure to play. In an RPG, though, I want real measurements, in the character terms, not game constructs.