D&D 3.5 Homebrew: Paths of Legend Vol 1: Tragedy at Silvergard


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[sblock=Updated Sir William]William Windwalker,
Human Paladin 1

STR 16 (+3)
DEX 12 (+1)
CON 10 (+0)
INT 12 (+1)
WIS 12 (+1)
CHA 15 (+2)

HP: 10 (1d10) Speed: 30. Initiative: +1
AC: 17 (10 base + 4 armour + 2 Shield + 1 dex)
Saves: Fort: +2(2 Base + 0 Con) Ref: +1(0 base +1 Dex) Will: +1(0 base +1 Wis)
BAB: 1 Melee: 4 Ranged: 2 Grapple: 4 Trip: 3

Attacks:
Bastard Sword(1-handed): +5, 1d10+3 damage (19-20/x2)
Bastard Sword(2-handed): +5, 1d10+4 damage (19-20/x2)

Skills(Total/Ranks)[16 skill points]: Know:Religion(+5/4), Diplomacy(+6/4), Heal(+5/4), Sense Motive(+5/4)

Feats[2]: Exotic Weapon Prof(Bastard Sword), Weapon Focus(Bastard Sword)

Class Features: Aura of Good, Detect Evil, Smite Evil 1/day (+2 atk, +1 damage)

Racial Features: Bonus Feat, Bonus Skill points

Languages:
Azgundi, Common,

Equipment: 150 GP
Bastard Sword (35 gp)
Chain Shirt (100 gp)
Hvy Wood Shield (7 gp)
8 GP mundane gear *to be edited*

Background
Sir William Windwalker is destined to become a special knight, trained in the ways of the shadow. The Knights of Shadow are an order of holy men who dedicate their lives to keeping Good people as seperated from the true darkness of the world as possible. They do this by placing their own souls and bodies between the innocents and the evil. As the Shadow stands between light and darkness, so do the Knights of Shadow.

William has dedicated his life to the eradication of "Evil" after witnessing many atrocities of war. He has natural Military talents and great Dedication to become a powerful foe to the enemy... Unknown to him, he is being watched by the Knights, and someday soon will be enlisted into the secretive Knights of Shadow.

Personality
Sir Windwalker (William to his peers) is steadfastly dedicated to Good, whether it be through Acts of kindness, Eradication of Evil, or whatever. He is a firm believer in 'doing the right thing', even when it's not always the smart thing. (Though that does not, as some have wrongly guessed, stem from a lack of intelligence, merely a belief that if it's the right thing to do, it's probably worth it).

William is not your standard 'stick up the rear' Holy Warrior, and is dedicated to the Spirit of law and Goodness rather than the specific innuendo's of it. As a Shadow Knight, he believes in the greater good, though not to the point of overwriting individual freedoms. There is a very fine line that must be walked between doing what you think is right for everyone, and taking away their freedom to decide that themselves.

The Knights of Shadow believe that by placing themselves closer to the darkness, they keep everyone else safer, and they do the things that the really good people shouldn't have to. Sometimes, if the knight is not pure enough, this can lead to a degradation of character, and some knights have been known to cross too far into the shadows, loosing themselves. It's tough to maintain your righteousness when you're constantly in contact with such vileness, but William's true heart will shine through.
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Now I need to fit him together with one of the other players... Who wants to be Pals with the Pally?
 


I've only got a 12 int, so I only get 1 language in addition to common, unless there's a house rule I missed?

I'll post up the mundane gear when I figure out what is needed/useful. Will be soon, hopefully.
 


Since my twin brother doesen't seems to be here anymore, "Muzdum will be willing ta' go with'ya. My Hammer will smash your enemies heads!"
 

Crazypixie, how many players do you intend to take on?? Are you splitting them in groups?
In my pbp experience, I'd recommend limiting the number of players to 4-5 per group and try to get a feel for their post rate before, so that you can group them accordingly. ;)

5 days to go!!.... :)
 

Although this my first PBP here, I've run a number (a large number) of PBeMs in the past (back in the 90s), so a larger than average number of players isn't necessarily a problem.

My intention is to set a minimum of one post a week, but if everyone gets in before that, then going forward from there. The one-a-week rate allows for accomodation for folks who can't get on during a busy work week and allows me sufficient time to prep over the course of the week, while still allowing me to a) take care of four kids, b) prep for my Friday night face-to-face game, c) prep for my solo-campaign with my wife (shadowmask), d) misc other weirdness that pops up over the course of a week.
 

Fine. You set the pace anyway. All I'll add is regarding combats where you probably want to set some rules in terms of post frequency, otherwise it takes ages. :\
 

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