[D&D 3.5] Paths of Legend: Paths of Madness (OOC)

Thanks to everyone who mentioned the RG, btw. I completely missed CM's request for everyone to post their PCs there, and would never have known about it without other people saying anything.
 

log in or register to remove this ad

OK so with a CON mod of +5, i should have 8 (lvl 1) + 5 x 4.5 95 levels average of d8) + 6 x 5 (6 levels x con bonus) right? I mean don't we get HP every level (you listed only even numbers). And why do you say con mod x 4 if i have 6 total levels in the Minotaur progression? Sorry about all these questions :)

Also i was thinking of getting 5 levels in a Bear Totem Barbarian afterwards, and maybe progressing later on as a Druid (if Dace survives that is). Do you think that is possible? Also what God would a Druid or nature attuned character be worshiping? thanks.
 
Last edited:

At 6th level in the minotaur progression, you only 4 HD (due to level adjustment levels).

So, with a +5 Con mod, you should have a total of 41.5 hit points.

Druids are found exclusively in the human nation of Turen. They follow a philosophy of balance and reverence of nature. A new branch has instead chosen to follow the teachings of the newly ascended White Huntress, who teaches a more benevolent and caring approach.

Totem Barbarians aren't detailed in the setting as of yet, though they are developing among the Drukkar human tribes in the far north.
 



Today's the day! :D

First, if your character isn't in the Rogue's Gallery thread, today is the cut-off day. No more characters will make it into the game after this point. Sorry folks.

Two exceptions:

Jemal, who was immensely helpful earlier in the thread, and seems to have run in to a real life hiccup.

Vertexx69, who is waiting on me for template revisions. I'll have those done by the end of the day and post them here. Your character will be introduced in the IC thread as soon as you get the revised version posted. Given the nature of the character, he'd be kept in a more isolated cell so introducing him a little later works just fine.

Everyone else, who made it in, watch for the IC thread to pop up soon-ish. :D
 


Yay! (except I'm disappointed that two others would get more bell tolls than Grellus) :lol:

The real question is:
Are we all in one communal cell (excluding the shadow, of course), or are we being kept in individual or smaller group cells?

Oh, and what sort of light do we have?
 

Everyone is in individual cells.

The light is dim torchlight.

The cell doors are reinforced with arcane lock, which as most of the prisoners observed when those to be executed were taken out, is temporarily deactivated by a special key.
 

Can you give us some clue as to the layout of the dungeon as our characters know it? How big is the prison? Are there other areas? How far below ground are we? How many exits? Are there any guards watching nearby? How many?
 

Remove ads

Top