Hi Quasqueton!
I think one of the problems people are having in general with what little we know about 3.5e is that WotC has stated that it will be backward compatible with 3e. But I think their idea of backward compatible is different than what you're thinking it is.
From what I can see, backward compatible to WotC seems to be "you still use d20 for most resolution, you still have levels, cast spells, etc and it's really close in the big scheme of things to how you do it in 3e, to the point where it's recognizable as D&D."
The other side of the discussion has the definition of "the new material coming out in 3.5 will fit seamlessly with all available core material and material built off of the SRD."
Now if I'm off base about that, let me know, but I think that's the jist. I'm probably not right on the money about either side, but am taking the extremes to prove a point.
Truthfully, I think 3.5e will be somewhere in the middle - it will fit well with most published material, though small adjustments will have to be made across the board, much like Windows 2K and XP were (yes, I'm using them as an example because I think WotC is adopting this unbelievably successful business model). Will most things that ran in 2K going to run in XP? Yes. Are there a few that won't? Yes. Is an app built for 2K going to have small (sometimes unnoticable) bugs when run in XP? Yes.
Most things people want to do with D&D 3e are going to be possible with only a few changes under 3.5e. But adjustments will have to be made, and "power users" of the systems will be the most affected (if you've beaten the system to death and learned to powergame all to heck, you'll have more work to do to adjust than someone who uses the mechanics more casually - personally, this is the thing I'm dreading, as I just got used to 3e's quirks!).
I could go on, but I figure you've got my meaning - things will change, but it won't be quite as bad as you think...
I think one of the problems people are having in general with what little we know about 3.5e is that WotC has stated that it will be backward compatible with 3e. But I think their idea of backward compatible is different than what you're thinking it is.
From what I can see, backward compatible to WotC seems to be "you still use d20 for most resolution, you still have levels, cast spells, etc and it's really close in the big scheme of things to how you do it in 3e, to the point where it's recognizable as D&D."
The other side of the discussion has the definition of "the new material coming out in 3.5 will fit seamlessly with all available core material and material built off of the SRD."
Now if I'm off base about that, let me know, but I think that's the jist. I'm probably not right on the money about either side, but am taking the extremes to prove a point.
Truthfully, I think 3.5e will be somewhere in the middle - it will fit well with most published material, though small adjustments will have to be made across the board, much like Windows 2K and XP were (yes, I'm using them as an example because I think WotC is adopting this unbelievably successful business model). Will most things that ran in 2K going to run in XP? Yes. Are there a few that won't? Yes. Is an app built for 2K going to have small (sometimes unnoticable) bugs when run in XP? Yes.
Most things people want to do with D&D 3e are going to be possible with only a few changes under 3.5e. But adjustments will have to be made, and "power users" of the systems will be the most affected (if you've beaten the system to death and learned to powergame all to heck, you'll have more work to do to adjust than someone who uses the mechanics more casually - personally, this is the thing I'm dreading, as I just got used to 3e's quirks!).
I could go on, but I figure you've got my meaning - things will change, but it won't be quite as bad as you think...