Name: Albathar Silvercape
Class: Fighter 1/ Rogue 1/ warlock 1
Race: Human
Background: Sailor/Charlatan
Size: Medium (5'8", 140 lbs)
Gender: Male
Age: 22
Alignment:
STR: 8 (-1)0 Save: +1 HP: 26 (1d10(max)+2d8+6)
DEX: 16 (+3)9 AC: 16 (+4 breastplate, +2 dex)
CON: 14 (+2)7 Save: +4
INT: 10 (+0)2 Speed: 30
WIS: 10 (+0)2 Init: +3 (+3 dex)
CHA: 14 (+2)7 Passive Perception: 14
Skills: Abilities:
*Acrobatics +5 Feat: crossbow expert
Animal Handling +0
Arcana +0 archery fighting style: + 2 ranged weapons
Athletics -1 Second wind: 1d10+1
**Deception +6
History +0
Insight +1
Intimidation +2 Bad reputation
Investigation +0
Medicine +0 Expertise (Stealth, deception)
Nature +0 Sneak Attack (1D6)
*Perception +3 Bonus Language (replace Thieves’ Cant)
Performance +2
Persuasion +2
Religion +0 Fey Presence: bonus action, wis save vs dc12
Sleight of Hand +3 10ft cube emanating from me, charmed or
**Stealth +7 frightened until end of next turn
Survival +0
Proficiencies:
Armor: all
Weapons: all
skills: Perception (fighter), acrobatics (fighter), stealth (rogue), persuasion (background), Deception (perception overlap with background
Tools: Thieves’ Tools (rogue), navigator tools (background), forgery kit (background)
Languages: Common, Elvish (Human), Draconic (replaces thieves's can't),
Spellcasting:
Spell Attack Modifier: +4
Spell Save DC: 12
Cantrips Known: Minor Illusion, Prestidigitation
Spells Known: Hex, faery fire
Spell Slots: 1/-/-/-/-/-/-/-
Feats:
Crossbow expert
Weapon Attack Damage Type Range
Rapier +5 1d8+3 P
Dagger-melee +5 1d4+3 P
Dagger-ranged +7 1d4+3 P 20/60
Hand crossbow +7 1d6+3 P 30/120
Heavy crossbow +7 1d10+3 P 100/400
Equipment:
gp Item
400 Breastplate
75 hand crossbow
6 3 daggers
20 2 short swords
25 Rapier
50 heavy crossbow
15 forgery kit
25 Navigator's tools
25 Thieves's tools
5 5x 20 cross bow bolts
16 Burglar’s Pack (16 gp).Includes a backpack, a bag of 1,000
ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a
hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days
rations, a tinderbox, and a waterskin. The pack also has 50
feet of hempen rope strapped to the side of it
Common Clothes
Money: 338 GP
Personality Trait: My friends know they can rely on me, no matter what
Ideal: I help the people who help me—that’s what keeps us alive.
Bond: The empire murdered my family. I will avenge them.
Flaw: My pride will probably lead to my destruction.