D&D 5E [D&D 5e] Planescape - In Through the Out Door

Rusty turns away abruptly, its posture slumped into what can only be called moping, as it makes its way back to the table with the others.

Its voice is low and quiet and utterly morose, "We...are...alone."

Lili frowns at the sad mondron. "What do you mean you are alone? You are not alone, you have us!" She flies over to the machine and pats it. "We will get you straightened out, have no fear."
 

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Lili frowns at the sad mondron. "What do you mean you are alone? You are not alone, you have us!" She flies over to the machine and pats it. "We will get you straightened out, have no fear."

Rusty makes a sound that might be a sigh if it actually breathed, then says, "You...are...not...we...us. You are not us. You are not Rusty. We...are...alone."
 

[section]Picayune gazed at the trash-box and felt a hard kernel of forlorn pity stir in his gut. The emotion felt foreign. At odds with his unbearable lightness. It spoke of days on a hot July corner, 'bone in hand but 'bone box empty. Empty faces of white touristas. Of chocolate cake stolen by prison guards. A dead son. Of water. And fire.

The weight of memory pressed. The effigy singled out a dessicated rat corpse from his bouquet, and offered the husk to Rusty.[/section]
[sblock=OOC]Casting message at Rusty. "You got Blues in you. What are you, some kinda Frankenstein? Like dis rat, here. Shi-it, you should be called Frankie. Or Frank, mebbe."[/sblock]
 


"Why Fourish," Shard replied with a slowly spreading grin. "I don't even know what you are playing."

And then she was sitting down and tapping the table. Because there was an etiquette to these things. Being invited to a table was a little like being invited into someone's house.

"Please do deal me in."
 
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[section]Picayune gazed at the trash-box and felt a hard kernel of forlorn pity stir in his gut. The emotion felt foreign. At odds with his unbearable lightness. It spoke of days on a hot July corner, 'bone in hand but 'bone box empty. Empty faces of white touristas. Of chocolate cake stolen by prison guards. A dead son. Of water. And fire.

The weight of memory pressed. The effigy singled out a dessicated rat corpse from his bouquet, and offered the husk to Rusty.[/section]
[sblock=OOC]Casting message at Rusty. "You got Blues in you. What are you, some kinda Frankenstein? Like dis rat, here. Shi-it, you should be called Frankie. Or Frank, mebbe."[/sblock]

OOC: So, are the rest of us seeing floating rats? lol
 

Oz had been wandering around the tavern, listening to to various conversations, absorbing the ambiance. He was a restless, curious soul. As much as the Feywild called him back, he reveled in the new and the now.
 


Nodding politely back, he refocused on the bartender- and was glad he'd only had one swig of ale, because he was suddenly awash in terms and locations that meant absolutely NOTHING to him but were probably very much worth learning, even more so than Eurid's customary flood of nonsense! All he could do was try to hang on to the relevant points, keep them in mind enough to write them down- it's a good thing that wizardry trains the memory so keenly, so he actually has a chance of it.

But then came the last part, a warning that was clearly so urgent he had to fight to focus on both stored words and scared statement at the same time-
OOC: Int saving throw=12

with indifferent success.

Upon hearing the statement, Graydon waited a little longer in case there was more, then let his assumed persona take over from there. "O-kay... Any particular reason for that, beside the usual 'fake words over enchanted contract' or 'accidentally signed away your brain to be eaten by gibbering monsters' or something? It's a good notion anyway, but if there's a new trick out here I'd be glad to know it."

Inside, he was rolling his eyes SO very hard. As if that wasn't one of the first things we learned! What's next, 'don't take candy from imps' or 'never be the first to try an untested potion' or 'don't ever breathe the same air as a dwarf?' This was baby school information. Yet even so, it's good to have it reinforced; clearly that kind of simple trick was still alive and well out here.

Pulling back his tankard again, he tilted it back and only wet his lips before setting it down again- best not to fuddle his head more than it already is, at present. "Even so, thanks for the warning- you can be sure I'll remember it. But right now, there's a bit more pressing a problem; could you tell me which way to the, ah, jakes?" 'Privy' seemed too crude, 'lavatory' too refined; he could only hope the term he employed would do the job.
 
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Barstle steps back, stretches out his jaw, and puts his smiling, jovial bartender persona back in order. He fills up another mug in front of Graydon, where two more tankards have materialized, seemingly out of nowhere. "You'd think it'd be easy advice t'follow, Creedel. But-- well-- you'd be wrong," he chuckles. "You're a cannier basher than most what comes from the Prime, oh aye, to be sure you are. Ne'er bedeviled shall *I* be, nor the fool who trips the demon's snares-- I can tell that's what you're thinkin'. Beware that surety, I tell you that. You can't know the devil when you cease to fear him."

He grins, and an expression comes over him. He does a quick fade to the far end of the bar.

Graydon and the guardswoman watch him go. She turns to look at him. She looks young, but seems weary. "A refresher on the basics every once in a while doesn't hurt," she says. She inclines her head backwards and to one side. "If you're in need of the pot, you'll need to go around the card game. Watch how you go behind the boys and girls from the Foundry. You'll find they don't usually watch theirs."
 
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