D&D 5E (2014) [D&D 5E] Tattered Memories: An Adventure in Tethyr (COMPLETE)

OOC: I'm not sure what to do next. Possibilities include investigating the house where the woodcutters lived before they took sick, and...maybe scaling the walls and escaping? I could probably do with a gentle nudge.
 

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OOC: Well, you've got one option as far as scaling the wall and seeing if you can find the mushrooms for Vials. Of course, that has a very real possibility of going bad if you're caught. You also could investigate the house where the woodsmen were staying, either tonight or tomorrow, although there's no indication of whether that would do you any good. Everyone has identified they were the patients zero of the plague in Mosstone, the question is how and where they caught the disease. You could also try to ask more questions of the residents of Mosstone. Finally, you can just wait and see what happens.

I can work with whatever you decide to do.
 


Returning to Commerce House, Brue made her way to her room. Passing the Coinmaster's door, she barely made out the sound of prayer coming from within his room. Figuring it best not to interrupt the priest, the genasi made her way to the room that had been secured for her.

Brue remained awake through the night, not trusting herself to fall asleep as she didn't know whether she was a light sleeper or not. Time ticked by slowly, the sounds of the town, already fairly quiet, faded to nothing; the sounds of the forest outside the walls began to filter through the night. The rain had ceased earlier in the evening and the sky was only partly clouded. Selune hung full in the sky, her tears trailing behind her. After another hour of silence, Brue rose as silently as possible. Standing in the darkness, she found it difficult to see, although the light from the moon allowed her to make out her possessions. She had earlier learned the location of the woodsmen's homes during her time helping Janelle with the night's dinner. Pausing, she considered what gear she should take with her.
 

[section]Brue shook her head as she walked past Tolliver's room. Wouldn't have pegged him as quite that holy to be praying after hours in private. Brue smiled and kept walking, not wanting to disturb the priest. When she got to her room, she removed the chainshirt and laid it on the chair. She opened the window, letting in the fresh night air and enjoying the breeze. Brue stretched out on the narrow bed, on top of the bed linen. She watched the clouds waft by Selune, and thought about the day. Dried blood and dirt itched where it was caked on the creases on the joints of her elbows, wrists, and knees, and she wished again for a bath.

When the night stilled, Brue rose. She stood in the dark of the room, trying to see. "Damn." She couldn't make out as much in the dark as she hoped. She put her chainshirt back on, trying to have a care not to rustle the rings and make too much noise.

Deliberating over the small number of pieces of gear she had in her possession, she tucked the truncheon in a pocket. Other than her clothes, boots, and armor, the truncheon was the only thing she owned, and she wasn't quite sure whether it was merely on loan from Greycastle. Some rope would be handy. A waterskin. A backpack. A torch. Brue eyed the truncheon with disdain. It's better than naught, but I do miss a blade. She stiffened. Where had that thought come from? Had she owned a sword, but didn't remember?

Once she was satisfied that her armor was in place, she stepped into the hallway, walked downstairs, and went outside. It was dark, and she strained to see. She wished for a torch, or a lantern, but one hadn't been immediately handy inside the temple, and she didn't want to steal. Brue resolutely set off for the woodcutters' vacated home. She could see well enough to find her way down the byway, at least. When she reached the dead men's abode, she paused outside the building and got her bearings.[/section]
 



OOC: Disadvantage is no fun


Brue made her way north along the empty Trade Way. Form earlier conversations, she knew the former abode of the woodsmen was somewhere along the eastern end of the Main past Greycastle's house. Arriving at the center of town, Brue turned right before being stopped by a voice. "Halt, who goes there!" In the dim gloom, she made out a figure stationed on the north side of the large well that marked the center of town. The darkness and intervening well had caused her to miss the person.
 


Brue barely made out a figure coalescing out of the darkness: a young human woman in studded leather armor and holding a shuttered lantern. Twisting the top of the lantern, the woman suffused the area with light. Looking the genasi over, she said, "Lawkeeper? Oh, you must be the new one Sir Greycastle appointed." Tapping her own badge, she said, "I'm Bridgette, also a Lawkeeper under Sir Greycastle's command, currently on the night guard shift. What brings you out?"

The woman seemed more relaxed now than at the start. All the same, Brue noticed that the woman passed her lantern to her left hand, keeping her right hand free to draw the truncheon resting at her belt.
 

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