D&D based MMORPG

Would you buy and play a D&D version of a MMORPG?

  • I would definitely subscribe to it

    Votes: 13 17.8%
  • I would definitely not subscribe to it

    Votes: 33 45.2%
  • I would only subscribe to it if I like the setting

    Votes: 27 37.0%

Sigmund

First Post
For the record, MMORPG = Massively Multiplayer Online Roleplaying Game

This was mentioned on the "future of the industry" thread, and out of curiosity I thought I'd see what everyone's thoughts are on this. My opinion is that if WotC were to liscence a MMORPG based on an established campaign setting like Greyhawk, yet played like Dark Age of Camelot or EQ, then I would spend the money on it.
 

log in or register to remove this ad

Oh, I would certainly be curious and I have "dabbled" with MMPORGs in the past, but I would have serious misgivings.

For one thing, 99% of the people who play MMPORGs do not understand what roleplaying really is. I would hate to have to walk through a D&D world (even FR) and see/hear "C U L8R"; see someone use the emotes to similate modern rude gestures or poses; or have to suffer an encounter with someone who only wants to play a troll for the fart jokes - anything along those lines. Then you have the online cliques that form, entire games based around the concept of helping people in the hopes they will swear allegiance to you - a complete stranger who turns out to be an illiterate moron - so you can get more experience. MMPORGs feature players power leveling and power gaming so rampantly that tabletop gaming munchkins will weep and shiver in terror. It's not that I'm afraid that "kewl dudes" will overrun the hobby - just prying them away from the computer to read a book and retain anything for a length of time without feeling the impulse to blow something up or compare something to Quake would be a minor miracle.

Call me a snob... I really don't want to be compared to that kind of person. I really want to like MMPORGs, unfortunately like this world (perhaps any world), online virtual worlds are full of stupid people. And anonymous stupid people are even more annoying. I really don't want the name Dungeons and Dragons associated with that. If it existed, I might check it out, but eventually stop playing because for a game that is supposed to allow you to interact with others, I'll be trying to go it alone rather than search for virtual miles for another decent roleplayer who really 'gets it'.
 

...right

I've tried to roleplay on MMORPG's, but no one's interested. Even on some specific "Roleplay" servers you are still dealing with a bunch of chuckleheads. I once was playing a kilt-wearing barbarian when we were forming a new hunting party. One of the new guys said, "My, don't we look the right little lady, Mr. Greatsword!" Being a non-PVP game, I demanded an apology. Recieving none, I left the group and hoofed it back to town. For a good 10 minutes there, I was getting grief messages from the team leaders for leaving, saying how I was acting immature and it was only a game.

HELLO!!! That's the whole point! That's why I play tabletop games for the RP. Unless I know the people at the other end of the characters (like when I run a NWN campaign when it FINALLY comes out), then there's a marked tendency for them to be idiots and ruin it for everyone else.
 

If such a game came out, I would probably buy it and play it for some time. However, I fear that I would eventually be forced to abandon it for the reasons DWARF and 1StrangeFellow posted. Until someone invents something to prevent severely OOC behaviour and general powergaming, MMORPGs won't be very attractive to me.
 

The only online gaming I have found enjoyable are the SSS Fangsfall chat, which uses a nice Java chat.

I've tried a few others, which all seem to use a horrible HTML style, and they just don't quite work for me.
 


I'll never play another MMORPG as long as I live. The concept is just flawed. That's too bad, too, because SW Galaxies looks so cool...until I remember I have to share the game with mobs of morons.
 



The only way you're going to get good roleplaying in a multiplayer environment is to run private, closed servers with people you know and trust.

Thankfully, Neverwinter Nights will provide this.

I, too, was once excited about Star Wars Galaxies, but NWN is likely to provide a superior roleplaying experience in every possible way. Simply because it follows the pen and paper D&D model (having a DM and a small group of players) rather than a MMORPG model.

NWN will be a godsend for those of us who are intolerant to idiots :)
 

Remove ads

Top