D&D Basic Game - anyone has it?

Jürgen Hubert

First Post
I recently came across this link.

So, does anyone have this? And if so, is it any good? (Similar to Warhammer Quest, perhaps?)

One of my colleagues was curious about this role-playing game thingie - he is always eager to learn about new games to play with his friends in his home city. So I was considering recommending this to him (in addition to doing a one-on-one session)...

Your thoughts?
 

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I personally don't have it. It looks like they're trying to to this. That one, I recently uncovered in the pile of stuff in storage while packing to move. I still have some of the dice, lost the crayon though.

I may buy that new box set for my son. I didn't see, what age group do they recommend?
 

I will probably buy it.

It's relatively inexpensive, and comes with a bunch of minis, a new die, some maps... IE stuff I can gank. :) Plus I'm a sucker for the entry boxed sets. Nostalgia I guess.

I recently heard though that my little cousin has expressed interest in the game, so maybe she get's a nice xmas present from her cousin. :-p
 

I saw a reference that it'd been pushed back a couple of weeks. (So, 1st or 2nd week of October).

Cheers!
 


Juergen (sorry, can't do a diaeresis),

You could try the D&D boardgame. It's really a hybrid between an RPG and a boardgame and therefore might be good for anyone trying to make the conceptual leap.

I don't know if it's available in Germany. You can get it in England and France in their respective languages.

Hope that helps. ;)
 

I don't think it is aimed at us. The game is simple enough to teach a complete new comer if you have a reasonable grasp of the rules.

The basic set is for the player who wants to gather some friends and have a crack but finds themselves intimidated by all the books
 

Okay, I've had a chance to look at the new Basic set.
Price: $24.95
ISBN: 0-7869-3409-3
Books, booklets & sheets: Advanced Rule Book (64 p.), Quick Start Rules (6 p.), First Adventure Book (10 p.), Read this first (1 sheet), Regdar (1 sheet), Lidda (1 sheet), Eberk (1 sheet), Aramil (1 sheet), Map boards (4 boards)
Miniatures: Each mini is plastic and fully painted. They come with little cards that correspond to this game and the D&D minis game. All the minis are on a single grid square.
The minis are:
  • Eberk (Dwarf cleric)
  • Lidda (Halfling rogue)
  • Redgar (Human fighter)
  • Aramil (Elven sorcerer)
  • 2 Kobold skirmishers
  • 2 kobold warriors
  • Black dragon (on single grid square)
  • Dire rat
  • 2 Orc warriors
  • Troglodyte
  • 2 Warrior skeletons
  • Wolf skeleton
Dice: The set includes seven color-coded dice. d4, d6, d8, d10, d12, d20, d%. Each die is color-coded so that players know which one to roll. The pregenerated character sheets have color pictures to show which dice they are.
Character generation: The game shows you how to make up to second level characters.
Races: Humans, Elves, Dwarves and Halflings are detailed. Not all of the "advanced" racial traits are here.
Classes: Clerics, Fighters, Rogues and Sorcerers are detailed. These basically seem to mesh with the "advanced" version.
Feats: Feats are included, but only 11 of them.
Skills: Eight skills are included. I don't find any details on how they advance upon a new level.
Map tiles: Four double-sided color map tiles are included. Basically, you link up hallways to build your own dungeon.
"Exploring:" To make this stand out from a board game, the game explains in detail things you should do besides killing people. This concept is called exploring.
Quick Start Guides: Two short booklets explain the basics of the rules. The DM booklet has a brief encounter with two kobolds.
Sample Dungeon: A Sample Dungeon has 17 room and is fully detailed with monsters, treasure and traps.
Weapons, Armor & Equipment: 12 melee weapons are detailed. Three ranged weapons, all bows, are detailed. Weapon sizing for halflings is included. There is no dagger included (which I thought was strange). Eight types of armor are detailed. Two shields are detailed. A small selection of equipment is offered. Masterwork items are explained.
Spells: Up to third level spells are explained. Fireball is among them. Not all spells from the "advanced" edition are included.
Magic items: A small selection of magic items are included. Magic weapons and armor are briefly explained. Potions, Scrolls and Unusual items are included.
Combat: The following "headlines" are in the combat chapter.
  • Choose a weapon
  • Who goes first? (Initiative)
  • Actions
  • Move
  • Attack
  • Cast a spell
  • Switch weapons
  • Reload a crossbow
  • Special Combat rules
  • Saving throws
  • Fleeing
  • Making a sneak attack
 

BigRedRod said:
I don't think it is aimed at us. The game is simple enough to teach a complete new comer if you have a reasonable grasp of the rules.

The basic set is for the player who wants to gather some friends and have a crack but finds themselves intimidated by all the books
I think it's aimed at us, but for us to buy as gifts for our non-D&D-playing frineds and family :) I'm sure I'll give one or two of these as Christmas gifts.
 

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