BronzeDragon
Explorer
I guess the question I would pose to you is "which part of the Cthulhu paradigm do you want to emphasize?".
D&D has one big problem when trying to portray horror, and that is the fact that adventurers in D&D are tough mofos. In most horror games the general idea is having adventurers that are inherently susceptible to even low-powered monsters in a way that I find very contrary to D&D.
I hear CoC D20 did solve some of that by instituting something like the WP/VP system used in SW D20 (I'm not sure because I never got interested in CoC D20...BRP is fine by me).
D&D has one big problem when trying to portray horror, and that is the fact that adventurers in D&D are tough mofos. In most horror games the general idea is having adventurers that are inherently susceptible to even low-powered monsters in a way that I find very contrary to D&D.
I hear CoC D20 did solve some of that by instituting something like the WP/VP system used in SW D20 (I'm not sure because I never got interested in CoC D20...BRP is fine by me).