Viktyr Gehrig
First Post
Due to a recent thread, I've been looking at economics as presented in D&D. It's already well established that they don't make sense, and that they're broken and stupid in general. Some products make this even worse, by pricing things in entirely unreasonable fashions.
Is there any sourcebook that makes a reasonable attempt at fixing this mess, by providing realistic wealth guidelines per level and making the prices of goods and services make consistent sense? Is there any way to adjust the magic level of a campaign by comparing the price of magical items to big-ticket mundane items?
The more I look at this issue, the more it's driving me absolutely insane.
Is there any sourcebook that makes a reasonable attempt at fixing this mess, by providing realistic wealth guidelines per level and making the prices of goods and services make consistent sense? Is there any way to adjust the magic level of a campaign by comparing the price of magical items to big-ticket mundane items?
The more I look at this issue, the more it's driving me absolutely insane.