Quasqueton
First Post
When you use the D&D rules, are you doing it to play Dungeons & Dragons, or are you trying/wanting to emulate something else – books, movies, myths, etc.?
What I’m getting at is, I see a lot of folks mention how they alter the D&D rules to match non-D&D stories.
For instance, in the thread on the availability of raise dead, some people brought up how heroes in books, movies, myths, etc. don’t come back from the dead “easily”.
Often the D&D spell casting system is complained about because it doesn’t match any movies, books (other than Jack Vance’s), myths, etc. Hit points are decried because they aren’t realistic. The availability of magic items is derided because they should be rare and wondrous.
I play D&D for the *D&D* experience – not to get a LotR experience, or a medieval Europe experience, or a movie experience. Maybe this is why things like hit points, magic items, raise dead, and teleport don’t bother me.
Quasqueton
What I’m getting at is, I see a lot of folks mention how they alter the D&D rules to match non-D&D stories.
For instance, in the thread on the availability of raise dead, some people brought up how heroes in books, movies, myths, etc. don’t come back from the dead “easily”.
Often the D&D spell casting system is complained about because it doesn’t match any movies, books (other than Jack Vance’s), myths, etc. Hit points are decried because they aren’t realistic. The availability of magic items is derided because they should be rare and wondrous.
I play D&D for the *D&D* experience – not to get a LotR experience, or a medieval Europe experience, or a movie experience. Maybe this is why things like hit points, magic items, raise dead, and teleport don’t bother me.
Quasqueton