Which is why I voted High Fantasy. It plays to D&D's strengths.Tonguez said:I'd love it be S&S (which I voted)
but DnD does High Fantasy better
Emirikol said:I much prefer a sword and sorcery aspect in our games. There's soooooooooooooooooooooooooooooooooooooo much magic in D&D nowadays, it's just overbearing. DMing just isn't fun becasue everything and everyone is so dependent on magic by 5th level and epic practically starts at 10th.
If they could make more non-magical classes and more non-magical aspects of the game superior to magic items and spells, I'd be a happy camper
Jay Hafner
Lakewood, CO
Emirikol said:I much prefer a sword and sorcery aspect in our games. There's soooooooooooooooooooooooooooooooooooooo much magic in D&D nowadays, it's just overbearing. DMing just isn't fun becasue everything and everyone is so dependent on magic by 5th level and epic practically starts at 10th.
If they could make more non-magical classes and more non-magical aspects of the game superior to magic items and spells, I'd be a happy camper
Jay Hafner
Lakewood, CO
Gothmog said:We prefer heroes that have the capabilities of skilled mortals, who fear a knife in the dark and black magic, and a monster isn't something to look forward to meeting so you can kill it, but something to be feared.
jonathan swift said:See, to me, those are things that don't apply along the high fantasy/sword and sorcery schism. You have Lord of the Rings where orcs and trolls are hugely feared. And then you have Conan who fears nothing.
Hobo said:That is one of the most significant differences. The role and scope of the supernatural usually is different too, since S&S often has much more of a swashbuckling Arabian nights feel to it. That means that the supernatural is usually an exotic foe to be overcome rather than necessarily a tool to be used, as High Fantasy usually paints it.
Also, humano-centric vs. a selection of humanoid races with pseudo-mythological origins is a useful marker. Although plenty of high fantasy stories are humano-centric too.
Felix said:D&D suffers from Tolkien the same way physics suffers from Einstein.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.