D&D 5E D&D Livestream: Lost Mine of Phandelve Todayr 4 PM PT

This confused me (very new to 5E, I downloaded all the playtest packets but only glanced over them). From what I read you can move and take an action (pretty standard). Casting a spell (or attacking, ect) is an action. So how was casting healing word not an action? (I heard it was a "bonus" action) What is considered a "bonus" action? I did not see it in the last playtest (but I may have overlooked it).

Even though she didn't do it, it seemed as if the cleric could have, cast a spell(healing word), moved, and then cast another spell (or attacked). Seems like a lot to be.

It's the same as in the playtest, but the "bonus action" terminology is new. Note that, in the playtest, healing word has a casting time of Swift.
 

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It's the same as in the playtest, but the "bonus action" terminology is new. Note that, in the playtest, healing word has a casting time of Swift.

I checked that, but in the playtest a swift spell could be part of another action, but that other action could not be another spell. So you could cast a swift spell, move and attack, but not cast a swift spell, move and cast another spell.(I thought in the video the DM gave her the option of moving and casting another spell, after she had cast healing word)
 

I checked that, but in the playtest a swift spell could be part of another action, but that other action could not be another spell. So you could cast a swift spell, move and attack, but not cast a swift spell, move and cast another spell.(I thought in the video the DM gave her the option of moving and casting another spell, after she had cast healing word)

I think that since the playtest they added something new. I think everyone gets 1 bonus action now, but that action can only be used by special spells or skills that say you can.
 


livestream S01E01

Thoughts, in no particular order:
It was good to see ToTM being played again. I wasn't a huge fan of being a "slave to the battle-mat".
Good job getting both experienced and new players involved.
Seems like the new girl got a bit lost and could have used a bit more "prep" from the others or the gm. Obviously, I Don't know what their schedules were like. I was a little sad for her that her character got knocked unconscious.
1st level characters can be squishy. Knocked unconscious by a Goblin...
I like the idea of inspiration points for playing your character, even if that means you're not choosing the "best" option.
I like that the GM was very open to unorthodox ideas (Goblin Flail) and went with the flow.

Filming ANY game can be tough, D&D especially and ToTM TYPE D&D even more so. So, good job to all involved. I'm looking forward to episode 2 and I can't wait to get my copy!
 

To start I have to say that I only watched the first 15 minutes and am looking forward to watching the rest later.

Since I'm going to DM for a group of newbies I'm mostly looking at the reactions of the newbie player.
I got the impression that she was feeling a bit lost between the experienced players (which is normal) but it seems the DM could have paid a bit more attention to her.

Some examples:
- Everyone starts rolling and adding modifiers and it's the other player besides her that has to help her.
- She's proud to say that she knows what AC means. Noone reacts...
- She got an Inspiration point for waiting what the others did but she wasn't explained that she could ready an action. When one of the goblins pops up and she asks if she can attack it she is told that she has to wait until her next turn. Good roleplaying or not knowing what your options are?

Also since this Starter Set is aimed at new DM's and players alike, wouldn't it have been more interesting to play with an all newbie team? I think that would learm me more about possible player reactions than watching experienced players who already know how everything works.

I'm pretty sure they would have been more helpful in a more casual setting. Being broadcast live can be very distracting, I'm sure.
 

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