D&D/M&M hybrid game- or am I completely insane


log in or register to remove this ad

tetsujin28 said:
M&M works a treat -- I've used it for high-powered fantasy ala Exalted. It does take a little more work, but it's worth the effort. There's already someone on these boards running a Planescape campaign with M&M, so you might want to ask him for some advice.
Heh, that would be me. I'd be happy to answer any specific questions. Also, feel free to check out the campaign via the link in my sig.

My overall opinion is that you should just use MnM straight up, with maybe a few house rules to handle equipment and wealth.
 
Last edited:

Even more insanity

You could use the BESM d20 rules and use the D&D character classes. Or even more insanely, you could use the point spread from BESM d20 to buy M&M superpowers (since their system is far more flexible than BESM d20). In terms of flexibility though, both pale to Champions, and I really want to do a Champions d20 with wounds and vitality using the M&M style of power costs (5 Champions points = 1 M&M point, +/- 1 point per 1/4 limitation or extra), but that is later when I fall deeper into insanity.
 

Remove ads

Top