Vance had a couple powerful attack spells from the stories I have read, but I don't recall straight on lightning bolt type of stuff.
Prismatic Spray was the go to.
Vance had a couple powerful attack spells from the stories I have read, but I don't recall straight on lightning bolt type of stuff.
Realistically, I think Gygax knew he was making a game and his framework for Magic-Users was from a resource management angle. That's why the fire-and-forget framework is there IMO - because he wanted MUs to have a limited resource to track for their spellcasting and the "you have to prepare it beforehand" idea of Vance's magicians gave him a way to do that. (I also think the "having to prepare" part of being a MU played into his idea of what MUs were in the game - I don't remember where, but I remember a quote from him about MUs being a "thinking man's class" where if you weren't careful you were dead.)Let's imagine that Gygax and Co. were heavily inspired by someone other than Vance for the creation of the D&D magic system. Who might it have been? And what would that have looked like in OD&D and how might it have evolved all the way to 5E?
I think Gygax specifically picked Vance because it didn't match any real-world magic system.
Well, Chaldean Pyromancers, Assyrian Astrologers, Egyptian Talismongers and Truenamers, European Hermeticists, English Theurgists, Evenki Shamans, Chinese Alchemists, Yoruba Channelers, Scandinavian Galdrmann, Finnish Runesingers, and the marvelous hot syncretic mess that was the Mediterranean Hellenistic magical culture.Um... such as?
For those looking at "real world inspired" magic systems, I have 2 I know of:
COMMANDMENT: Magic-User Spells Based Off Egyptian + Mesopotamian + Grecian Magic Marquis has this list of spells with a very strong bronze-age flavor
For those looking at "real world inspired" magic systems, I have 2 I know of:
COMMANDMENT: Magic-User Spells Based Off Egyptian + Mesopotamian + Grecian Magic Marquis has this list of spells with a very strong bronze-age flavor
My alchemist is based on spells and feats that alchemists were believed to be able to achieve: The GLOG alchemist (scroll down to see the spells)
He said that he picked it for game balance reasons; because magic could potentially be incredibly flexible, having to decide ahead of time which spells you would be able to cast that day was, he thought, a necessary limitation on that potential flexibility.I think Gygax specifically picked Vance because it didn't match any real-world magic system.