Thanks for the experieinced advice everyone, much appricaiated. I've runa good bit of FS and like the lose play of the rules, so I figured it would be a good break for the players and the GM to cut back their workload as far as managing characters. I want them to concentrate on the action and colorful descriptions.
My D&D games have always delt more with huminiod NPCs and a few random encounters. Making use of terrain or urban habitats is old habit, something very important to a good combat in any game. I plan to push that to its limits in this game. And as soon as I can bring everyone together I'll be playing. And yeah, I'll post the resulting chaos for folks to laugh at.
Kail