D&D Miniatures, collected developer posts


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D&D3.5 already is a set of miniatures rules.

Why create a seperate set of rules?

And why bother to buy miniatures when you don't know what you are going to get? (The Random Factor)

Personally, I would have been happier if D&D worked further away from the miniatures aspect -- the more details that get put into the game, the more details that people find are missing.

In many ways, I still think Paranoia has the best combat system! :D
 

Rob Heinsoo
this thread

Will there be minis of specific Greyhawk characters?
I don't wanna kill you, man. Don't die. And don't hold your breath, either, but we'll see if we can make you *somewhat* happy someday.

Alternate Sculpts?
At the moment, we don't have any alternate sculpts going. I'm not clear that this answer will remain stable.

Transparent/Invisible figs?
No funky transparencies or invisibilities in the first few sets. Ask me some months after the product begins selling and I may evade your question instead of answering it.

Must you use official minis?
You can play with whatever minis you want in your own home bzzzzzzzzzzzzzt. No wait: you can only play with official D&D Minis. In Organized Play events, you will be able to play with some painted metal minis: WotC metals we've determined are the same or equivalent to plastic minis we've put out. So people will be able to get some use out of their lovingly painted metal minis, and be the envy of the table. But OP won't let you use other company's metal. Or plastic, for that matter.

Will the rules be friendly toward the casual army designer, or will they be more akin to Warhammer, with army construction being THE deciding factor in 90% of all serious play?

I think the rules are a lot friendlier to casual armies. Warband building can still be very important, but it's nothing like 90%.

Do you have any estimate on the oxidation survivability of the plastics you are using? I have a few old plastics that lasted about two years before they became terribly brittle and unusable for play?

I've got no idea about the oxidation, but now that you've mentioned it, I'll try tracking down some info on that. I think we're in better shape than what you mentioned.

have you any idea if the marketting people have a plan to break the stranglehold Warhammer has on tabletop mini's play in most areas?

If so do you PERSONALLY think it has a serious chance of lasting? I mean Chainmail was a flash in the pan (no offense intended) and it had some great figures.


D&D minis isn't just a tabletop game. They're minis for D&D rpg play, as well. So we don't have to become THE tabletop wargame of choice in order to survive. Really, in order to survive we've got to become welcome in the games of D&D players everywhere. Increasing success as a head-to-head skirmish game is part of the plan, but I don't think it's the piece of the puzzle that needs to happen immediately. So my personal answer is yes, I think it's going to go OK.
 

Mike Donais
this thread

In reference to the gaming report pictures :

I just wanted to let people know that some of the pictures from gaming report are out of focus and don't represent the actual miniatures very well. As far as I can remember the miniatures all have eyes for example.

Most of the other sites that have posted pictures are clearer, you might want to take a look at the list of minis thread for clearer pictures.
 





I played a couple of demos of this at Gen Con. It was very enjoyable and fast paced. We were able to play a 4 on 4 free-for-all in about 40 minutes, and we were asking rules questions during that time. Some of the minis (Half-Orc Monk) do look as... poorly painted as they do in the pictures, but many of the minis were very impressive. The Earth Elemental and Umber Hulk were especially impressive. The rules are similar to chainmail. There is no measuring, the game uses a battlegrid. Minis enthusiasts will be turned off by that, but I enjoyed the simplicity of not caring if someone bumped the table, or not having to argue whether a mini was within 1" of another mini. The factions are set up according to alignment and the minis have their alignment and point-cost on the bottom. The Axe-Sister was devastating in combat. She has a good to hit and whirlwind attack. Ouch. There are no five foot adjusts, unless you have a special ability (Sidestep).

I had fun, and will be picking up a few when they come out.

Thaumaturge.
 

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