D&D Miniatures Dragoneye checklist!


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Echohawk said:
...but why-o-why do I have so many freakin' half-orc monks?...Worse still -- they're supposed to be uncommon!

ditto. and blackguards and tieflings are supposed to be rare. and i have a handful of each.
 
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Ankh-Morpork Guard said:
The Bright Naga is in the Miniature's Handbook...don't have it with me right now, but I remember it in there.

The Bright Naga is a weak Naga.

Guessing at the mini stats:

Large Aberration, CE, Lvl 5, hp 35, Spd 8, AC 15.
Melee Atk: +4 (10)
Spells: Magic Missile (unlimited use, sight, 10 dmg)
(it may be able to use the MM even whilst threatened, based on the D&D stats).

Cheers!
 

I wonder if they'll do creatures larger than "Large"? How would they package them?

I really want a Red Great Wyrm! :) But, I guess, something of that sort should be pewter anyway.
 
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Well, the answer to that question is in the fourth set, Giants of Legend

The set apparently has 12 Huge miniatures.

They are packaged in special boosters: 1 Huge miniature + 4 normal miniatures.

The catalogue also describes it with normal 8 mini boosters, but Mike Donais has said that the catalogue description of the packaging is still very preliminary - we're still not sure how it will go.

Incidentally, Mike also said that they've worked out how to package Large miniatures in Uncommon slots. Not for Dragoneye, but we may see some in that form at some point in the future. :)

Cheers!
 

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