D&d Minis Hurrayyy!

I don't resent WOTC for making these -- I just know it's not a means for them to get my money. First, I don't much like the look of the WotC minis I've seen: Reaper minis have a much better look, IMO.

More importantly, when I run a game, I have specific monsters I want to use. Often as not the monsters are something I make up myself. When I do use a miniature, I want it to look as close as possible to what I've got in my mind. Random miniatures won't help me at all.

Daniel
 

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Goobermunch said:
Bah. If you need a horde of orcs or skelletons, buy the Dwarven Forge packs. You'll get what you need. Then you can supplement with the lower quality, cheaper WotC minis.

--G

$15+shipping is too much to pay for 3 orcs, IMO. I don't need hoards hand-painted and uber-detailed. The WotC level of quality is fine for my hoards. For $15 I can buy 3 orcs and slap a decent level of paint on them myself.

$40 for 8-10 isn't much better.
 

I don't care too much for the randomness, but i wanted wotc to use hasbro to make cheap plastic minis since wotc joined that corperate family.
 

Bagpuss said:
Ah but it introduces "Sealed Box" D&D tournaments at conventions. Give each table a box of Heros and a Box of monsters, get them 30minutes to design characters and an adventure to suit the figures, then play for the next 3 and half hours.

Could be fun... :rolleyes:

That actually sounds like fun, and a good way for first time players to jump into the game, with out all the baggage.

I wanna play! :D
 

Here's the problem they ran into with Chainmail, and it's appearing again-- a D&D branded miniatures game leads the TTRPG fan-base to belive that the product is produced for the TTRPG.

Somewhere along the line Chainmail became a "not compatible with D&D, but we'll call it D&D anyway" game. It was a bad idea, and it died an early death.

I get that they want a slice of the collectable minis pie, but come on. If they are interested in servicing the actual D&D players with their "D&D" minis, they will *also* produce some of the more common minis in packs of 4 or 8, so that the dedicated TTRPG gamers *could* put armies of orcs, or skeletons, or what have you onto the battle-mat.

WotC *has* to find a way to straddle these two markets if they insist on continuing to cross-brand their freaking product lines.

-----

Re: usability, I don't know how representative of the "average" TTRPG gamer I am, but I love using miniatures, *and* will never paint them. The prospect of a line of cheap, color minis (particularly monsters) for my game is freaking exciting, and if it weren't for the random "collectable" marketing hustle*, I'd probably "collect them all".

As it is, I'll probably just pass.

*And it is a hustle. Just because it's an industry-standard hustle doesn't make it any less shady.
 

(contact) said:
Here's the problem they ran into with Chainmail, and it's appearing again-- a D&D branded miniatures game leads the TTRPG fan-base to belive that the product is produced for the TTRPG.[/i]

Considering the big "Dungeons and Dragons" logo on them, can you really blame them? Come on... You know WotC wants the traditionalists to get in on the money-spending too. WotC doesn't want to discourage at all the notion that they are compatible (Heck, just make them half again as large, that would go a long way to getting the point across), because they are hoping people try to make them work for PnP games too.
 

Hmmm....

Its interesting that most people on jumping on Tyr for saying that its marketed as a miniatures game, and that he use in D&D is secondary.

I just went to wizards site, and see the following, from the "in the workds" section:

These things are really going to be an asset to just about anyone who wants to use minis in a D&D game. There's no grace period between the time you buy these minis and the time they make it through the queue to get assembled, primed, and painted. It's an instant collection of gaming accessories referenced right inside your D&D rulebooks. (The Harbingerexpansion features characters, villains, and monsters taken straight out of the three core rulebooks.)

That says to me that the primary target IS the TTRPG players. Yes, there is a miniatures game, yes there will be a hardcover the will provide the uber details on using the miniatures as a stand alone game.

Yet those expansion, heck even the base line game, isn't even mentioned in the "in the works" section.

My point in bringing this up is to second (third? Fourth? 50th?) the notion that random assortments are NOT useful for TTRPG's. Let us buy what we need.

And frankly, what I need are the specialzed monsters... these of course are the rare's and uniques, which willmake them even MORE expensive on the secondary market. I'll buy some, but I'm disappointed.

Taro Sarask

Pat E
 

PatEllis15 said:
That says to me that the primary target IS the TTRPG players. Yes, there is a miniatures game, yes there will be a hardcover the will provide the uber details on using the miniatures as a stand alone game.

There's a very good reason why they're saying that...the RPG Players go to the website. That's their way of trying to get some RPG players to buy them. The RPG aspect is DEFINATLY secondary...but really, do you think they're going to be telling you this on the section of the site dedicated to the RPG itself?

:cool:
 

From the shots we've seen, I think my biggest worry is that there are too many characters.

I need absolutely 0 dwarves, elves, rangers, drow, fighters, mages, wizards, thieves or other standard classes.

I need mind flayers, beholders, carrion carwlers, ogres, hill giants, fire giants and other big or hard to find figures. I've probably got about six mind flayers but those are form years of collecting and only about three of 'em look anywhere decent.

I'll be looking at some of the material but suspect that I'll be going secondary market which si a shame.

On the other hand, many of the characters that I would want to see, these plastics can't compare to the stuff from Confronation, Iron Kingdoms or Reaper's Warlords line.
 


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