Dandu
First Post
Alternative Class Feature: Dungeon Crasher
[sblock]
Level: 2nd, 6th.
Replaces: Fighter bonus feats at 2nd and 6th level.
Benefit: At 2nd level the fighter gains a +2 competence bonus on saves and to your Armor Class when attacked by traps and a +5 bonus on Strength checks to break a door, wall, or similar obstacle.
If the fighter forces an opponent to move into a wall or other solid object when making a bull rush, he stops as normal and recieves an amount of bludgeoning damage equal to 4d6 points + twice your Strength bonus (if any).
At 6th level, the bonuses when dealing with traps increase to +4, and the bonus on Strength checks to break objects increases to +10. The damage dealt when bull rushing an opponent into a wall increases to 8d6 points + three times the fighter's Strength bonus.[/sblock]
[sblock]
Level: 2nd, 6th.
Replaces: Fighter bonus feats at 2nd and 6th level.
Benefit: At 2nd level the fighter gains a +2 competence bonus on saves and to your Armor Class when attacked by traps and a +5 bonus on Strength checks to break a door, wall, or similar obstacle.
If the fighter forces an opponent to move into a wall or other solid object when making a bull rush, he stops as normal and recieves an amount of bludgeoning damage equal to 4d6 points + twice your Strength bonus (if any).
At 6th level, the bonuses when dealing with traps increase to +4, and the bonus on Strength checks to break objects increases to +10. The damage dealt when bull rushing an opponent into a wall increases to 8d6 points + three times the fighter's Strength bonus.[/sblock]
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