thecasualoblivion
First Post
Sure it is. In fact I prefer it as a measure to the encounter (personally found 4e encounters very dull because of how they were balanced). Now if you balance over an adventure not every adventure will come yield the same results...and it may vary from group to group...but it produces a much more textured end product where choices matter (and tends to balance out over time). I dont want my thief to match e fighter in combat (i want him to shine in the cities and dungeons). I can accept that in some adventures or in some campaigns this will mean he is going to shine more or less---the trade off is worth it to me. Not everyone wants the extreme parity and balance 4e provided...i was certainly don't.
As you've said, balance isn't a priority to you. I'm saying that if balance is a top priority, balanced over the adventure is not balance.