Ogrork the Mighty
Explorer
So I was thinking about Dungeon and Dragon magazine and whether or not they truly were loss-leaders for TSR/WotC (but that's another thread!) and it got me thinking...
The mission purpose of WotC seems to be to broaden the fan base by bringing in new players. Nothing new there, I've heard that for at least the past decade (probably more).
WotC seems to be trying to encourage new players via its store promotions (e.g., D&D Encounters) and giving them points and swag via its DCI membership.
So why doesn't WotC take the next big step and issue a more general "D&D Points Card." Think Air Miles but for D&D. You get points for buying books, playing sanctioned events, going to conventions, signing up for D&D Insider, playing D&D Online, etc. But most importantly of all, you get premium points for referring new players to D&D.
Yes, I realize there are all sorts of logistics that would have to be worked out (e.g., fraud), but instead of having a DCI membership that very, very few people actually know about, you have a generic "D&D Points Card" that is used for anything and everything D&D related. Heck, when they put out a new D&D film (and you know they will!), you could mail in your ticket stub and get points for it.
So what's in it for WotC besides all the overhead of running such a system? Well, people LOVE accumulating points (aka, "XP") and getting associated ranks that go along with it ("I have 30,000 points, I'm an ARCHMAGE, you're just a lowly MOOK"), but give them swag to go along with it and maybe even a badge (think Boyscout patches) and you'll have D&D players everywhere scrambling to up their point totals.
And as I mentioned earlier, recruiting new players gets you premium points/swag. Heck, WotC could institute all sorts of rewards for accomplishments (think World of Warcraft where you get special recognition for doing all sorts of weird stuff).
I just don't see the current DCI membership as doing all that much to reward new players as opposed to existing players who would probably be playing anyways.
The mission purpose of WotC seems to be to broaden the fan base by bringing in new players. Nothing new there, I've heard that for at least the past decade (probably more).
WotC seems to be trying to encourage new players via its store promotions (e.g., D&D Encounters) and giving them points and swag via its DCI membership.
So why doesn't WotC take the next big step and issue a more general "D&D Points Card." Think Air Miles but for D&D. You get points for buying books, playing sanctioned events, going to conventions, signing up for D&D Insider, playing D&D Online, etc. But most importantly of all, you get premium points for referring new players to D&D.
Yes, I realize there are all sorts of logistics that would have to be worked out (e.g., fraud), but instead of having a DCI membership that very, very few people actually know about, you have a generic "D&D Points Card" that is used for anything and everything D&D related. Heck, when they put out a new D&D film (and you know they will!), you could mail in your ticket stub and get points for it.
So what's in it for WotC besides all the overhead of running such a system? Well, people LOVE accumulating points (aka, "XP") and getting associated ranks that go along with it ("I have 30,000 points, I'm an ARCHMAGE, you're just a lowly MOOK"), but give them swag to go along with it and maybe even a badge (think Boyscout patches) and you'll have D&D players everywhere scrambling to up their point totals.
And as I mentioned earlier, recruiting new players gets you premium points/swag. Heck, WotC could institute all sorts of rewards for accomplishments (think World of Warcraft where you get special recognition for doing all sorts of weird stuff).
I just don't see the current DCI membership as doing all that much to reward new players as opposed to existing players who would probably be playing anyways.