D&D Race Survivor -- Round 3

Vote one Race off the Island! Note, we're hiding the results now...

  • Dwarf

    Votes: 40 12.9%
  • Elf

    Votes: 94 30.3%
  • Halfling

    Votes: 141 45.5%
  • Human

    Votes: 35 11.3%

  • Poll closed .
The Shaman said:
I thought humans were the powergamer's wet dream - extra skill points, extra feat, no multiclassing restrictions...

That's way better than a couple of stat bumps.

Not really:

Human has:
- Extra Feat.
- Extra Skill points (essentially effective Int +2 for skill points only)
- Favoured Class Any (which is not "no multiclassing restrictions" since fighter 5/wizard 3/rogue 1 will still cause the penalty)

Dwarf has:
- Con bonus (which is useful for practically every character)
- Cha penalty (which is dump stat for powergamers - unless they play a class that directly needs Cha, like paladin)
- Bonus on saves against spells and poison (which covers most saves I'd think)
- Darkvision (only one other core race has it, and that's the half-orc)
- Weapon familiarity - extra damage for dwarf fighters
- a bonus to resist being tripped
- stonecunning (OK, not so important per se, but can be a trapfinder without trapfinding, and many traps use stone)
- attack bonus against orcs and goblinoids - can be quite useful
- AC bonus against giants.
- While they have speed 20 only, they don't slow down in heavier armour.

And on top of that, dwarves are considered to be taciturn and grumpy, and their favoured class is fighter. All this gives powergamers the perfect "excuse" to play a one-dimensional, min-maxed axefighter. "I don't have any skills outside combat (aside from some token ranks in some craft with skill points that were left over) because I'm a dwarf. I don't try to solve encounters any other way because I'm a dwarf. I put any resource into becoming a better fighter because I'm a dwarf."

That and the fact that even though the race was quite strong in 3.0 to begin with, it got boosted further, while most other races got nothing.
 

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But a half-elf was in the Hobbit, too!

Voted for elves. Probably because I still hold the 2nd edition resentments and everybody (especially all those pseudo-cool gamers) wants to play elves. And they are illogical (as already explained by others - although there is probably a good reason for the abundance of adventuring elves (compared to the dwindling number of elves (although the dwindling number may be connected to the number of adventuring ...)): Elves are plain boring and the brightest ones simply leave for some fun (and I have seen lots of elves that werent the brightes)). And I just hate them. And they are evil. And than there are all those Drizzts (implying, that the drow are a good race that has realy bad public relations) and Legolasses. I can't stop, darn, the froth dripped on my keyboard. I hate them, I hate them, I hate them...
 

kolvar said:
Voted for elves. Probably because I still hold the 2nd edition resentments and everybody (especially all those pseudo-cool gamers) wants to play elves.

Not everybody. The powergamers have abandoned them for their new favourite.
 


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