D&D Resolutions


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Oof, I'm going to add another resolution: stay away from Paizo's 4E board. They really should stick the word 'Hate' in the forum name somewhere. It probably wouldn't be so bad if a couple of yappy ENW ban-ees weren't spewing their garbage. I'm glad we've got a place here where people can discuss the possible merits and problems of 4E.

BTW, this isn't a condemnation of Paizo or their boards. The rest of the forums are great, and I'm a PF/GM subscriber. Paizo's got my love, hopefully WotC can share the love with them soon, too...
 

I hope to finish that game system I was working on a while back.

That would be neat. Assuming I get the time etc., of course.
 

To finalize my One Sheet NPC form.

Make 3"x5" cards describing each class ability. I intend to keep playing 3.5 for a good long time after 4E is released.
 

-To reduce the number of campaign's I'm in as either player or DM (current count is 9 I believe). Problem: cannot decide which one to drop.....

-To increase the regularity of the games I DM (irregularity tends to lead to campaign grinding to a halt. although that would solve resolution one, these games in particular I would like to continue....)

Herzog
 

When GM'ing:
Take notes of the names of all the NPC's I introduce, somehow the minor throw away ones always end up being important. Prepare for the game. Don't lose my notes. Know the plot better than the players. (Asking the players what the hell is going on is just embarasing)

DnD:
Play a character with a good alignment at least ONCE. :heh:

Ars Magica:
Get through at least ONE tribunal without any member of the covenant on trial, failing that, without any member being on trial for a High Crime.
Avoid attacking any fae even if I was "provoked".
Accept that "breathing" is not provokation
Learn a spell that doesn't rely on the arts of Creo and Ignem, it doesn't work on demons and it is getting embarasing being a combat magus who can't hurt anything.
Finish a game as sober as I began.
Start the game sober. ;)

LARP:
Play more events.
Play less non combatants and get into more fights.
Make it to more weapon practices, even if they are in the morning.
Stop leaving my "allies" to die without at least considering spending my spell power on healing them.
 


As a DM, I resolve to...

1: Run encounters that are less complex/different and a little more play-friendly.
2: Take better notes.
3: Pay attention (This will always be an uphill battle for me as it's not something peculiar to my game)
 

I've got two main resolutions:

First, I've resolved to streamline my D&D campaign's planar cosmology.

Up until now, I've had a kitchen-sink approach that relies heavily on earlier edition lore, because I like how fully detailed the Great Wheel and its intrinsic mythology are. But I realize how convoluted the setting background has become when I tried to prepare a quick campaign summary handout for my players and couldn't squeeze the pantheon -- including deities and the Outer Planar non-deity powers -- on less than 5 pages.

Now I just have to figure out how to streamline the background for the sake of simplicity and cohesion without retooling the entire campaign, especially the things the PCs have interacted with.

Second, I resolve to spend more time on developing story and less time fiddling with mechanics.
 

Not resolutions, per se, but there are a few things I've got on my 'to do' list.

1) Review more products this year than I did last year. Not sure how many I did last year, but it'll be good to beat that while I'm in the mood to review.

2) Start DM'ing another game once my Crypt of the Devil Lich PbP finishes. I might join one or two new games as well.

Otherwise, just see what's interesting with 4e, and enjoy my PbP games as much as possible.

Pinotage
 

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