D&D Tactics Sounds Good!

Biohazard said:
I've never quite understood this view. Sitting back on my couch with a bag of chips open beside me and pulling my Xbox trigger to fire off a burst of ammo in Half-Life 2 is DAH ROXX. I can't imagine sitting stiffly at a desk clicking away with a little mouse button. That's cool if I want to, you know, do my taxes or something. But it just doesn't feel fun to me.

Shurai leans back in his comfortable, executive-style office chair. He puts his feet up on his 3' x 5' desk, keyboard comfortably resting in his lap, swivel-mounted computer screen pivoted for optimum visibility. He types a lazy reply to Biohazard.

Nah, you're just not doing it right.
 

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Biohazard said:
I've never quite understood this view. Sitting back on my couch with a bag of chips open beside me and pulling my Xbox trigger to fire off a burst of ammo in Half-Life 2 is DAH ROXX. I can't imagine sitting stiffly at a desk clicking away with a little mouse button.

I don't sit stiffly at my desk, and the mouse button isn' exactly "little". I'd say it's about as big as two or three of those Xbox buttons.

That's cool if I want to, you know, do my taxes or something. But it just doesn't feel fun to me.

To each his own. To me, it doesn't feel fun to play with thick gloves on, and that's what it feels like to play a shooter with a gamepad.

I have no problem with casual gaming, but when I do that, I don't play FPS. They're more sport than games, and defeating a scripted monster isn't that rewarding. I need to take out some guy who's doing his level best to do the same to me. I want to hit him with a headshot in 0.2 seconds, because in 0.3, he'd hit me.

But as another poster mentioned, numbers don't lie, and console FPS are huge.

More's the pity. And as long as the best titles keep being made for the PC, the consoles can have their dozens of titles. The numbers don't really mean anything to me.

MoogleEmpMog said:
I'm not sure how the Wii setup would stack up; if it allows light gun-like precision aiming and mouse-and-keyboard-like precision movement, then it could be even better.

Try Red Steel, it's not too bad.

The gun-like precision surely is there. Once you get over the change from pc point-and-click (more like drag-the-mouse-to-the-right-place-and-click) to real point-and-click, where you have to point at the screen.

The movement would need some work - in Red Steel, you walk forward and sidestep with the nunchuck's analog stick, but turning is accomplished by aiming at the right or left screen edge. Maybe something could be done by moving or tilting the nunchuck.

But, the hardcore competitive market usually also wants the flashiest graphics, and is willing to pay to get them.

Yeah, and because of the eye-candy, I think the Wii won't replace the PC as the best platform for FPS. But maybe the Wii's successor will boast powerful graphics.
 


shurai said:
Shurai leans back in his comfortable, executive-style office chair. He puts his feet up on his 3' x 5' desk, keyboard comfortably resting in his lap, swivel-mounted computer screen pivoted for optimum visibility. He types a lazy reply to Biohazard.

Nah, you're just not doing it right.
Or you put a game pad on your USB-port and use the DVI-output of your graphic card and plug it into your plasma-TV. AND YOU CAN DO YOUR TAXES FROM YOUR COUCH!

:)

But we totally need a PC port of that game.
 

I said it in the last D&D:T thread, but while it sounds awesome, I won't be getting it, because I won't spend money for a system I'll only ever play one game on. Heck, even my DS only gets use when I'm travelling or doing laundry.

I would love to see a PC adaptation of this for one reason - the ability to add content. If you combined this with NWN's ability to add data, you would have one hell of a game.
 

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