D&D Teams...?

redcard said:
But how would you play competitively?

Let me twist the question.. what's stopping this from happening NOW? :P I have uber competitive friends. What stops our game from one night every month , instead of being the campaign, being the "D&D National League" thing?

How would you run that? I'm serious. We can do this thing now, if we have honest players.

See thats why I'm saying it's really the DDI and tabletop that is the key factor.

Right now, yeah you have your home group. But it's kind of like a home football team. You COULD do the tournement thing, but it's not quite so easy... You need to find other game groups that are competitive, and then have someone organize a tournement.

But with DDI you have pretty much instant access to players and groups all over the world.

It's like if you then decided to join a league somewhere... Access to more players.

Because of the access to so many players, I can see people building "teams" not based on just who your friends are, or who the closest available gamers are... But based on how well they play.

Again RPGs being what they are, not EVERYONE will do this... But I'm sure there will be some.

And people building teams based on how well people play will naturally lead to competetion. Our team is better then yours...

And teams being competitve, and able to access gamers and other teams at virtually all times...
 

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Scribble said:
The cool thing about RPGs though is even if they DID starta competitive side to them, you can still play them the same old way you always did, while people who DID want to be competitive could be. Win win.

I really don't think so. That's not been my experience when competition has been introduced into previous games. It's more like a pandora's box-type effect, where once it's out, it's out, and it's forever changed.

I mean, the idea of "winning" at an RPG seems retarded to me, indeed was a concept (rightly imo) laughed and sneered at previously.

I'd rather hope we saw this sort of competative bs channeled more appopriately, into D&D minis, for example.
 

Ruin Explorer said:
I really don't think so. That's not been my experience when competition has been introduced into previous games. It's more like a pandora's box-type effect, where once it's out, it's out, and it's forever changed.

I mean, the idea of "winning" at an RPG seems retarded to me, indeed was a concept (rightly imo) laughed and sneered at previously.

I'd rather hope we saw this sort of competative bs channeled more appopriately, into D&D minis, for example.

Things change. Just because someone wants to be good at a game doesn't mean they are a "bad human."

I could argue that the reason it was "sneered at" was because that was a way for some people to feel like they won... "I'm so cool I can play a game I don't have to be good at."

back on track though, D&D had a number of tournement games back in the 1e day. I'm thinking a lot of why that stopped was again because of the not so easy to pull off thing.

I'm not even arguing I would personally want to be member of a D&D team myself... I'm simply saying I can see it happening.
 

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