D&D vs. d20 Modern: Questions

Iron_Chef

First Post
I saw the "Is D&D outdated" thread and it got me thinking that maybe I should check out d20 Modern to mine for ideas on how to improve my 3e game. I already have incorporated elements of Spycraft and other 3e systems with good results, and I keep seeing cool things in the Polyhedron d20 mini-games (new feats, classes, etc.)

So, how does d20 Modern improve upon 3e d&d? Are we sure these changes are making it into 3.5e? What kinds of benefits do d20 Modern characters get at every level (feats?)? Should I rush out and buy d20 Modern even though I have little interest in running modern scenarios? Will it improve my D&D game?
 
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If you have no intention of playing d20 modern and just wanna use it for D&D clarifications/ improvements, just use the d20 modern SRD.

http://www.wizards.com/D20/article.asp?x=msrd

Thats what I'm doing now. I copied, pasted, and printed the Intimidate and Jump skills from D20 Modern and stuck'em in my binder.

Also used the SRD to see how long Diplomacy takes (full-round action at least).

You can also copy and paste the cleaner explanation for Attacks of Opportunity and hand them to your players.

Lots of uses.
 

d20 Modern in and of itself is a great game, IMO. It's still the d20 system though, so there's nothing very radical (still a feat every 3rd level, for example).

I think the base classes are wonderful - these are really what make the system for me. Odd levels give you a 'talent,' which is like a special ability from 3e (uncanny dodge, fast movement, etc.). Even levels provide a bonus feat from that class' list. Also, every character also chooses an occupation which provides a number of lifetime bonus class skills (they're always class skills, no matter what levels you take) and possibly a bonus feat.

This is great if you like building your character out of a set of abilities (multi-classing is the norm - there are no penalties for it). If you like a single class that perfectly describes your character, then it's probably something you won't enjoy.

Definitely worth a look at the SRD though - there's a lot of little ideas you can mine even if you don't like d20 Modern as a whole (Profession skill and Wealth bonus might be portable, for example).
 

I started that other topic (d&d outdated) and d20M is indeed a superior system but I believe D&D is heading in the same direction. Maybe the revised books will contain some topics.

If you're not interested in sci-fi games, I wouldn't buy d20M but use the SRD.

Topics of interest: new massive damage rule, reputation score, defense class bonus, more skill uses, more generic classes, careers, talents, vehicle rules...
 

Shadowlord said:
If you're not interested in sci-fi games, I wouldn't buy d20M but use the SRD.

If you are interested in sci-fi games I wouldn't buy D20 Modern, if your interested in Modern, near past or very near future I'd consider it, but from most Sci-fi its not much use.
 

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