How many were abused due to their love of D&D, RPGs, and related items when they were young?

I grew up in and still live in Sweden. My mom didn't like D&D because it took time away from other intellectual pursuits she thought more worthy, such as literature, art, and architecture. Dad was to busy to care much. But overall this was not a big problem. Mom never understood my passion even when I became an adult but this was just a mutual annoyance, nothing major. Religion was a non-factor, I was baptized but we only went to church once a year or so, usually before Christmas.

School was enthusiastic. When I started a campaign in 5th grade or so we could use a classroom, and the night guard checked on us but didn't throw us out. They even hired a DM for us, but we fell out so he only did a few sessions. At about that time Drakar och Demoner, a Basic-roleplaying-based game was published in Swedish, and the hobby grew by leaps and bounds. The translator and publisher were gaming friends of mine. This game in a alter iteration is know as Dragonbane today.

Later, when I was in college, a woman here in Sweden started propagating against role-playing game, and the Swedish gaming association SVEROK (just recently formed) had to debate her on national TV, a debate she lost. There was some bad press, but nothing ever came of it. This kind of moralism pops up now and again in Sweden (we call it moralpanik) but is mostly ignored.
 

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I was playing at school from 83 to 88 but - and this may be counter to clichéd expectations - D&D and Call of Cthulhu were not seen as particularly nerdy or outsiderish.

It helped that I and others that were keen players made up about half of the school 1st XV (rugby team). I ended up as captain for said team. It helps with not getting bullied by the jocks for playing RPGs if you are the jocks.
 

"Abused' is definitely a strong word, but some friends and I used to play quietly in study hall and we were definitely made fun of for it, this is in the 2000s. Like we were never physically bullied or anything like that, but we were definitely talked to with derision by certain parties. It wasn't like the whole school hated us or anything either, just a handful of people who were looking to make themselves feel better by insulting us.

Still though, as I moved into later years in high school, then to college, and beyond, I do keep my love of RPGs pretty close to my chest until I can vet that the other person knows of them or is actually interested in them.
 

It helped that I and others that were keen players made up about half of the school 1st XV (rugby team). I ended up as captain for said team. It helps with not getting bullied by the jocks for playing RPGs if you are the jocks.

Yea, rugby guys are tough mofos. For some reason, most of people that liked geeky stuff in HS were also into martial arts and combat sports (kick box ,judo, wrestling). Trying to bully someone with early onset of cauliflower ears isn't smartest idea. Jocks, where i'm from, were mostly football (real football, not eggball) or basketball players.
 

No abuse here. I was introduced with the Basic & Expert boxed sets and quickly moved on to AD&D 1E. I bought my first copy of the Players Handbook at a bookstore in the mall and my mom was driving me to my friend's house right after (we both played a lot). On the way to my friend's, flipping through the PHB, I found a religious pamphlet between the pages (I still have it) that went on about the evils of D&D. I showed the PHB and pamphlet to my friend and then showed the pamphlet to my friend's dad, who was a minster. He looked through it and told me not to worry about it, we could be doing much worse than playing a game. Around that same time I would periodically run sessions during lunch at the Catholic school I went to and briefly had my Boy Scout troop playing. This was all during the early 1980's, right around the time Mazes and Monsters came out.

I do have friends with much different experiences though.
 

I want to tell you, what happened to you was wrong. It was wrong then.
it was, and still is in many areas and subcultures, still acceptable to restrict kids access to materials offensive to their parents or their parents’ religion. And to force the child to destroy them.

Burning their books in front of them didn’t rise to the reporting threshold in Alaska… until they’re 16. Alaska gives property rights at 16. (came up at work, checked with children services, they said it wasn’t abuse in about 2012.)

Was it cruel? yes.
Was it unusual? Not particularly in the 80’s, 90’s, nor even 00’s in Alaska.
Was it illegal? i can’t rightly say, but it certainly wasn’t actionable by Office of Children’s Services in Alaska.
Should it be actionable? not sure. Definitely sits on the edge of violating the parents Freedom of Religion in the US.

sorry about your friend’s psychiatric response to it.
I only encountered direct hassles over it at work at University of Alaska Anchorage. Boss’ secretary, and some Campus Police. Some friends, however… i held one friend’s rpg books over the summer because his mother was a seriously psycho controlling abusive freak. Another friend wasn’t allowed to have them, but was allowed to play them.
In college, someone joined my group, her stepfather got verbally abusive… he got very quiet when 6 guys showed up to move her into her apartment. he started to get verbal and I quoted a few choice passages of scripture at him. We moved her out without further incident. especially when i dared him to call the cops. (He did. Cop was unamused, dealt with him.) She wasn’t allowed back… her mother did show for her first wedding.

Abusiveness really was more common and less unlawful in the 70’s, 80’s, and even 90’s.
 

I wasn’t allowed to play D&D and my mom took away books like that or things like heavy metal albums. In my case it wasn’t abuse though. We were just religious and they had a lot of rules about things like that.

I think one thing to keep in mind is while I am sure there were parents who did abusive things, a lot of the stuff with D&D was either 1) parter of a broader concern parents might have had about the media you consumed: i.e. parents frequently determine what is okay for their children to watch, read or play in various grounds and 2) a product of D&Ds newness as a hobby. There was a lot people didn’t know about D&D and parents would hear stories about kids killing each other in sewers or kids who got into PCP playing D&D (the last one might sound crazy but a friend of my mom’s told her one of her relatives got into PCP this way). I think most parents were just trying to be good parents when they put controls on things like D&D and just didn’t know much about the game beyond rumors that it involved satanism. In my case I think my parents were just doing the best they could to make sure we weren’t getting into dangerous activities

And while the satanic panic was a moral panic you have to understand real world events occasionally reinforced parents fear about it. The night stalker for example in California was a serial killer active in the 80s who was a real satanist. Stories like that, especially if you grew up in very Christian household, were the kinds of things shaping a lot of the reaction
 

I wasn't abused. My parents did ask me once about issues concerning the Satanic panic and I calmly explained the root of it and how it was not an issue in my game.

And while I don't consider D&D dangerous, I am a bit hesitant to totally take the side of the kid in this case. His parents do have the right to police what he reads and what he watches. He is their child to raise until he is 18. The kid was obviously super rebellious. I'm sure the parents perhaps could have done better but again the authority is the parent's.
 

The Satanic Panic was never a thing in the UK anyway, and my mum was too busy partying to worry about my hobby.
In school, rather like @Endie , I played in the 1st XV rugby team, so bullying wasn’t a thing either. That said, I hope I also protected other “nerd hobby” students from would-be bullies.
 

The Satanic Panic was never a thing in the UK anyway
It was, actually, but it was limited to basically just police officers and social workers - a really bad group to get into it, and they caused some serious harm, but the overall impact was vastly smaller than in the US. As to why police and social workers, it's because they're more religious on average than UK people (both groups, or were then), and imported US Satanic Panic nonsense, and even paid US lunatics to come over and "teach" them about Satanic Panic drivel (this also happened in the US - one of the main vectors of the Satanic Panic was cops paying lunatics to "teach" them about it, since before the actual "panic" happened).

It also happened a little later here, more in the very early 1990s than 1980s, and that was when it started to fall apart in the US, which kind of put a wet blanket on it here. Still, there will be thousands if not tens of thousands of people out there in the UK, who in the late 1980s and through the 1990s, suffered because police officers and social workers pushed demented theories at them. Particularly in the Midlands, it seemed to center there - you can see how it was basically a mind virus that people with certain beliefs and weak minds* were predisposed to contract.


Back on topic, I was not abused for liking D&D - quite the contrary.

When I was eight, my copy of The Riddling Reaver, given to me by my uncle, was confiscated by my mother, but not on moral grounds, but on the grounds it was "too scary" in terms of the gory/violent images. This is why she also stopped us from buying 2000 AD until I was 10 (at which point it was apparently fine for my 8 y/o brother to read it with me but whatever man! Childhood annoyance remembered!). And honestly I think that's a bit silly but also kind of fair, and it wasn't abusive. She didn't throw it away. She gave it back about a year later, maybe less.

But when we got into D&D aged 11 and 9 respectively, my parents could tell it was enlarging our vocabularies, making us think in a more rules-based way, and making me a bit more interested in maths, all of which were good things. And it later became clear it was helpful in teaching us to more social and better at compromising and discussing things, too. My dad now often sends me articles about the benefits of D&D, and even back then he thought it was better than videogames/watching TV/etc.

We were a very book-centric household too, and learning and playing older RPGs involves reading a lot of books, so that was automatically approved-of. Plus it didn't lead to minis being scattered across the tables and floors like wargames did, another point in its favour!

At school, no-one ever came for me for being a nerd, because that wasn't really a thing in most of the UK in that era. I was alway slightly mystified by how much of a thing it seemed to be in the US. There were people who were outcasts or bullied, but it wasn't because they were into nerdy hobbies, it was because they were wannabe nazis, or had personality problems or were painfully shy or the like. The bullying was less extreme too - the only real violence or nastiness at my school was between groups of kids, neither of whom were outcasts - who had interpersonal beefs. (I note the oldest kids when I joined did do bullying/hazing stuff, but they got stomped on so hard by the administration that it went away and never came back - that culture just got deleted and left with them as they aged out).

In fact the only hostility I had over D&D was:

A) Being told off at length for buying "the wrong edition" of D&D when I bought 2E in 1989. As such I was part of one of the earliest edition wars lol, because I didn't take that laying down.

B) The "other" major D&D group of kids a year older than us trying to convince us we weren't playing right and we shouldn't go around telling people about D&D because it was "their" thing. Again, I wasn't having this, and I told them so, and there was just a lot of harrumphing and sulking on both sides. Also they were a bunch of bloody Monty Haul Munchkins and I knew because I'd talked to two of them at length at one lunchbreak and all they could bloody talk about was boasting about how many magic items they had (basically all of them) and how they levelled up multiple times per session and killed all the NPCs regardless of whether they were good or bad and so on.


* = I feel extremely comfortable in characterising everyone who fell for the Satanic Panic as weak-minded, frankly. I've seen and read countless interviews with people who believed it, because I used to be fascinated by it, and not a bloody single one of them sounded like they two brain cells to rub together even outside of the panic. Except for some of the people who directly financially benefited from it, but their reason for "believing" was obvious.
 

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