D&D Wargaming: Good OOC

Also, dragons get blind sense not blind sight in 3.5. It requires a line of affect, which the dragon doesn't have because of the wall of force. So, if I'm correct, then our previous actions should be unaffected.
 
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They're asking for a quote as to where it says blindsense needs line of effect. I'll admit I can't find it either... although it does make LOGICAL sense. I'd house rule it, but for the fact that house rules need to be declared BEFOREhand.
 

3.5 SRD said:
Blindsense: Other creatures have blindsense, a lesser ability that lets the creature notice things it cannot see, but without the precision of blindsight. The creature with blindsense usually does not need to make Spot or Listen checks to notice and locate creatures within range of its blindsense ability, provided that it has line of effect to that creature. Any opponent the creature cannot see has total concealment (50% miss chance) against the creature with blindsense, and the blindsensing creature still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.

http://www.geocities.com/sovelior/srd/abilitiesAndConditions.html
 


Turns out Earthquake, while it can't be cast PAST the WoF, can be cast in FRONT of it, and have the effects pass through. That won't stop your disintegrates though. You'll just need to get some help getting out from under the rubble. And that's if the druid can convince me that his Truesight went into effect soon enough to make it matter.
 

Well, they still have a third player at full strength (unless some of his troops were in the room), and we don't know where the rest of their armies are - we've only seen a handful of mephits and a heap of ravens so far, besides their battlelords.

Also, we need to think how vulnerable we are, if it was this easy for us to make a lightning-speed strike like that. I'm thinking we should go about burning cash and points into magic and clerics that can cast forbiddance or other spells, to block scrying and teleportation in as much of our realm as possible.
 

This is why I attacked sooner then planned, so they didn't do the same to us. (which, from the overheard conversation, is what is sounded like)
 

If you pull this off, and win the entire cave (looking possible at this point), you're going to get the Dragon's Hoard. That oughta pay for quite a bit...
 

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