D&D Wargaming: Good OOC

I think we should combine our resources so we can get more for our money. We should either beef up the Sky Lance, the Spire, or the capital. One super fortress is better then a couple weaker ones. (the same principle for the troops)
 

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We should collapse all the passages into the cave, then cast forbiddance or hallow with dimensional anchor tied to it; and screen across the whole area. That gives us a very unexpected, safe base, though we'd have to work some way for us to get in and out; maybe we could leave a corner open to teleportation or something.
 
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WizWrm said:
We should collapse all the passages into the cave, then cast forbiddance or hallow with dimensional anchor tied to it; and screen across the whole area. That gives us a very unexpected, safe base, though we'd have to work some way for us to get in and out; maybe we could leave a corner open to teleportation or something.

LOL, you just described the defenses I set up on my base.

Hallow with Dimensional anchor can be made to only effect non good characters.
 



I'm not adding anyone else until this battle is settled (just waiting on a post from evil making sure they haven't thought of any other rules exploits for their advantage...). After that, evil has another army ready as well, so you'll go right on in.
 

Fieari said:
I'm not adding anyone else until this battle is settled (just waiting on a post from evil making sure they haven't thought of any other rules exploits for their advantage...). After that, evil has another army ready as well, so you'll go right on in.

Hey,

Posted this morning in the Rogues gallery I was good to go, how do we decide who is next in line?
 



Okay, this much has been decided: The dragon, upon noticing that his blindsense can't see into the hallway anymore (to be fair, he HAD mentioned he was watching for the hallway) realizes that you're back, and out for blood. He rushes over to the Wall of Force, and readies an action to breathe on you the moment the wall goes down.

You BOTH have readied actions to act the moment the wall goes down. Thus, if you take the wall down immediately, as planned, I'll have the effects go off SIMULTANEOUSLY. You take damage, but the disintegrate goes off.

Would knowing this cause you to delay your attack (hold wall of force longer)? I haven't gotten the confirmed druid revised action yet, but it may or may not be an earthquake... the dragon shouted orders to protect the mirror.
 

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