Just to show that I too can write to an "expanded format" standard if warrented...
95. The Washerwoman's Guild:
Description: This unlikely orgaqnization has it's headquarters in a large one-story stone building with lye vats in the back. The vats are where things such as sheets, linins, blankets, tablecloths and even sails are soaked to remove stubborn stains. Inside the building are several large rooms, each dedicated to specific types of washing. The bulk of the washing is of ordinary clothes which is washed in hot water and beaten by a team of energetic half-orc women. The more delicate nobles' clothing
(usually embroidered silks and the like) are cleaned in cold water and gently hand scrubbed.
Owner: The proprietor is one
Elsie Gotternheim, a stout Human woman of near Dwarven proportions. She rules with an iron fist over both the 20-30 women under her employ, as well as over all other washerwomen in the city. Nearly all the washing that is done outside of ones own household is either done by Elsie's washers or by washerwomen who "voluntarily" join her Washerwoman's Guild. Membership in the Washerwoman's Guild affords the benifits of Guild prices for supplies, contacts and referals for customers, and additional protection by the City Watch. Also, The Guild acts as a lobbying force within council.
Other Notables: Guild members are represented in council by Elsie's council representative,
Elojwyn T'Marquiesse, a Half-Elven woman of great eloquence and determination who has successfully pushed through lower lye and salt prices, and an increase in the protection afforded guild members by the City Watch. All the influencial members of the ruling class have their washing done by Elsie's Washerwomen of the Washerwoman's Guild, and this influence has been put to good use by both Elsie and Elojwyn in securing their political dominence. They are even slowly making grabs at non-laundering jobs in an attempt to bring them under the auspices of the Washerwoman's Guild. Elojwyn is never seen in public without both her face hidden behind an embroidered veil or her faithful female Bugbear bodyguard J'Racca by her side.
J'Racca was taken in by the Washerwoman's Guild when she was found as a young cub, beaten, bleeding, and apparently left for dead in an alleyway. After being nursed back to health by Elojwyn, she regained full health with one exception, J'Racca is completely mute and can't make any sounds save whistles or clicks. She is
fiercely protective of Elojwyn and Elsie and never leaves Elojwyn's side at day or night.
Hooks:
1. While
technically it isn't illegal to operate as a washerwoman within the city, such "independents" are strongly "encouraged" to accept the invitation of the Washerwoman's Guild. This usually works, however there is a furtive movement afoot to found a "Free Worker's Alliance", an association of non-guild affiliated tradespeople from a number of different trades, including washerwomen. Should this plan be discovered by any of Elsie's people, they will surely want to squelch it and will likely bring in other Guilds as this could threaten the entire guild structure. Suspecting that such a movement exists, Elojwyn is already campaigning in Council to make operating a business for which there is an established guild illegal within the City. She has already gained the support of a number of the other guilds who see this as a beneficial way to solidify their power structures as well.
2. As part of Elsie's plans to expand the power of the Washerwoman's Guild, she intends to bring other clothing aspects under her domain. She has been in long discussions with the tiny Embroiderer's Guild to convince them that their concerns would be better represented if they were members of a larger group such as the Washerwoman's Guild represents. She is also bringing pressure on the Tailor's Guild, the Weaver's Guild, and the Cooper's Guild to form deeper alliances with the Washerwoman's Guild.
(They are large enough that she can't simply take them over from the outside...)
3. A number of the single human washerwomen who regularly work in Elsie's Washinghouse have been showing up to work late and with conspicious bruises. They won't talk about it, claiming to have "fallen down stairs" or "tripped on the way to work". Elsie isn't pushing things, but has quietly put the work out to some of the heftier Half-Orc women that she'd like for them to follow some of these women to find out what is going on.
4. Elsie has never been married, and officially never had any children. However, 20 years ago when she was a "young slip of a thing" she did conceive and bore a child. Being unable to care for the infant girl at the time, she gave her up for adoption. Now, Elsie is just beginning to feel her own mortality and would like to find out the whereabouts of her erstwhile daughter. However, having an illigitimate daughter "somewhere" could spell political disaster for her and possibly even weaken the Washerwoman's Guild, so she is eager to find someone who can conduct this search in a discrete fashion.
5. Nothing is truely known about Elojwyn. She arrived on the doorstep of Elsie's 9 years ago and quickly worked her way up the ranks from assistant scullerymaid to Elsie's right arm and poolitical representative. Here shrewd mind and natural aptitude for certain political delicacies has become invaluable to Elsie over te years. Yet, no one with the possible exception of J'Racca knows anything about her past, her family, or even what her face looks like. Elsie doesn't pry, nor takes kindly to anyone else making any insinuations about Elojwyn's desire for secrecy, yet such a total blankness regarding her past is at times unsettling. No one in the city ever knew her before she landed on the doorstep of Elsie's, it's as though she simply didn't exist before then.
6. Rumours have begun to circulate that there's more going on within the Washerwoman's Guild thanjust washing clothes. There's a growing amount of covert and underhanded activities happening - most of which both Elsie and Elojwyn are totally unaware of. If this rumour is true and there are secret illegal activities happening under the name of the Washerwoman's Guild, then Elsie and Elojwyn may have internal problems to deal with soon!
Elsie Gotternheim, female human Com3/Exp3: CR 4; Size M (5 ft., 10 in. tall); HD 3d4+6 + 3d6+6; hp 31; Init +3 (+3 Dex); Spd 30 ft.; AC 13 (+3 Dex); Attack +6 (+3 Base, +3 Str) melee, or +6 (+3 Base, +3 Dex) ranged; SV Fort +6 (+2 Base, +2 Con, +2 Great Fortitude), Ref +5 (+2 Base, +3 Dex), Will +3 (+4 Base, -1 Wis); AL LN; Str 17 (+3), Dex 17 (+3), Con 14 (+2), Int 16 (+3), Wis 9 (-1), Cha 9 (-1).
Languages Spoken: Common, Goblin, Orcish, Dwarven.
Skills: Appraise +12 (+6 Rank, +3 Int, +3 Focus), Craft (Soapmaking) +7 (+4 Rank, +3 Int), Craft (Tailoring) +8 (+5 Rank, +3 Int), Craft (Embroidery) +5 (+2 Rank, +3 Int), Craft (Alchemy) +11 (+5 Rank, +3 Int, +3 Focus), Craft (Jeweler) +8.5 (+5.5 Rank, +3 Int), Decipher Script +7 (+4 Rank, +3 Int), Handle Animal +4 (+5 Rank, -1 Cha), Hide +3 (+3 Dex), Jump +4 (+1 Rank, +3 Str), Knowledge (Local Politics) +9 (+6 Rank, +3 Int), Knowledge (History) +4 (+1 Rank, +3 Int), Listen -1 (-1 Wis), Move Silently +3 (+3 Dex), Profession (Washerwoman) +5.5 (+6.5 Rank, -1 Wis), Spot -1 (-1 Wis), Survival +5 (+6 Rank, -1 Wis), Swim +7 (+4 Rank, +3 Str), Tumble +5.5 (+2.5 Rank, +3 Dex)
Feats: Great Fortitude, Run, Skill Focus (Craft (Alchemy)), Skill Focus (Appraise).
Possessions: She has many things of value, most noteably her collection of treatises on ancient wars between the elder races. Reading such ancient tomes has become a passion for her as she's gotten older.
Notes: Elsie genuinely believes that she's working for the good of everyone. While not above using strongarm tactics and more to acheive her goals, she feels that her goals are in the affected peoples best interests and that such methods are only necessary when they don't realise the benifits that allying with her can bring. She's very proud of the orgabizationthat she's made from nothing, and has great plans to make it even larger and more powerful. Her only regret in life is not having a certain someone to share her achievements with and to pass it on to.
Elojwyn T'Marquiesse: female Half-Elf Nob1/Rog4: CR 4; Size M (5 ft., 6 in. tall); HD 1d8 + 4d6; hp 19; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +2 (+3 Base, -1 Str) melee, or +5 (+3 Base, +2 Dex) ranged; SV Fort +1 (+1 Base), Ref +8 (+4 Base, +2 Dex, +2 Lightning Reflexes), Will +4 (+3 Base, +1 Wis); AL LN; Str 9 (-1), Dex 15 (+2), Con 10 (+0), Int 15 (+2), Wis 12 (+1), Cha 17 (+3).
Languages Spoken: Elven, Common, Orcish, Goblin.
Skills: Appraise +8 (+6 Rank, +2 Int), Bluff +10 (+7 Rank, +3 Cha), Craft (washerwoman) +9 (+7 Rank, +2 Int), Diplomacy +7 (+2 Rank, +3 Cha, +2 Racial), Disguise +9 (+6 Rank, +3 Cha), Escape Artist +8 (+6 Rank, +2 Dex), Gather Information +9 (+4 Rank, +3 Cha, +2 Racial), Hide +2 (+2 Dex), Knowledge (Nobility and Royalty) +6 (+4 Rank, +2 Int), Listen +4 (+1 Wis, +1 Racial, +2 Alertness), Move Silently +9 (+7 Rank, +2 Dex), Perform (Oratory) +10 (+7 Rank, +3 Cha), Ride +6.5 (+4.5 Rank, +2 Dex), Search +3 (+2 Int, +1 Racial), Spot +4 (+1 Wis, +1 Racial, +2 Alertness)
Feats: Alertness, [Evasion], Lightning Reflexes.
Possessions: Etheral Returning Dagger of Wounding, Hat of Disguise.
Notes: Elojwyn sometimes uses her Hat of Disguise to spy on people who may have information useful to the Washerwoman's Guild. When she engages in such missions, she first drugs her faithful servant J'Racca, as her very presence would be a dead giveaway...
J'Racca: female Bugbear War4: CR 5; Size M (6 ft., 10 in. tall); HD 3d8+6 + 4d8+8; hp 49; Init +4 (+4 Dex); Spd 30 ft.; AC 17 (+4 Dex, +3 Natural); Attack +12/+7 melee, or +10/+5 ranged; SV Fort +7, Ref +8, Will +2; AL CG; Str 22, Dex 18, Con 15, Int 15, Wis 11, Cha 8.
Languages Understood: Common, Elven, Goblin, Orc.
Skills: Climb +15, Craft +4.5, Gather information +0, Hide +6, Innuendo +2, Knowledge (nature) +3, Knowledge (religion) +4, Listen +3, Move silently +6, Search +5.5, Spot +3; [Alertness],
Feats: Blind-fight, Combat reflexes.
Possessions: Very little in the way of possessions, she lives a very ascetic existance.
Notes: Her only devotion and purpose in life appears to be the protection of Elojwyn. While she is mute, she is far from stupid and understands a surprising number of languages for a Bugbear. She is uncomfortable around other Bugbears, as she knows nothing of their culture or customs. She loves eating fruit of all kinds She dresses as unobtrusively as possible in plain coloured clothes that are usually a dark brown, blue or green. J'Racca secretly wears brightly coloured clothing underneath her plain clothes - it's her way of feeling pretty despite being a brutish looking Bugbear. When they are alone in their private quarters, she can easily spend hours gazing at the ethereal beauty of Elojwyn and daydreaming of what could have been had she been born an Elf...
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FIVE. MORE. LEFT.
Come everyone, this is the home stretch!
Let's make 100!