(Psi)SeveredHead
Adventurer
Since the board crash, the newborn Critical Locations thread vanished. I guess I can bring it back; I just bought it today. (I spent $22 Canadian at www.Gamezclub.com to get it.)
There's a nice sample of adventure hooks (not too many based on FX, either), and the maps are pretty detailed. You'll want something better than graph paper when using them in-game.
There was a surprising array of NPCs. Some of them were from Menace Manual (eg the security guard and firefighter), but most are new. I really liked the bouncer, bartender, mad scientist and urban terrorist. I have to wonder why the sailors didn't have ranks in Repair though.
There's a nice sample of adventure hooks (not too many based on FX, either), and the maps are pretty detailed. You'll want something better than graph paper when using them in-game.
There was a surprising array of NPCs. Some of them were from Menace Manual (eg the security guard and firefighter), but most are new. I really liked the bouncer, bartender, mad scientist and urban terrorist. I have to wonder why the sailors didn't have ranks in Repair though.


