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My only compaint on the book is that the Genetech setting should have been in the Modern book where it was originaly promised

JPL said:
Bioroids + Blood & Fists = kung fu robots. Oh, yeah...

It sounds like I'm not the only one who is thinking about a Ice Pirates campaign
 



For the Biodroids/Androids/Synthetics: If you have already have Eberron, you could always take the Warforged instead of the D20 Future rules, if you don`t like them. (I guess I won`t, I hate nonabilities for PCs)

Mustrum Ridcully
 

I'd like to be able to duplicate "Ghost in the Shell" style situations where you could have something as simple as a bionic replacement for a leg, all the way to a completely robotic body with a human brain inside.

Mmmm. I can't wait for this book, in spite of the fact that by the time it comes out, the people I'm playing with now will all be away in college. :\
 


Mustrum_Ridcully said:
For the Biodroids/Androids/Synthetics: If you have already have Eberron, you could always take the Warforged instead of the D20 Future rules, if you don`t like them. (I guess I won`t, I hate nonabilities for PCs)
Would you be kind to outline the main characteristic of a warforged and its racial traits? Thanks.

Despite Eberron looks good, I am not gonna buy it (I plan to run a Grim Tales homebrew, with maybe some incursions in a futuristic dimension, or a second campaign based on Transhuman Space, so I could use d20 Future). However, it happens that I want a Biodroid/Android/Synthetic race in my setting. Now that I have the d20F biodroid it could make it, but I am not entirely satisfied with the concept and implementation. I would like to know what the Warforged abilities / traits are without having to buy a whole book for that.
 

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