HalWhitewyrm
First Post
From the front page:
That sounds interesting, at least in theory. Though it's not perfect, I like d20 Future, and it will be cool to see all this support material in one place. It looks like it will complement Rodney's Future Player's Companion series for Game Mechanics, which is another plus.
Alas, it's true appeal, at least to me, will depend on whether it joins the MSRD or not. Same reason I have not bought d20 Apocalypse (and d20 Cybertech will probably follow suit as well). Past was ok, but just ok, especially because it wasn't added to the MSRD (though I wonder if that's because there seemed--at least to me--to be a general lack of interest in the product).
Thoughts
d20 Future Tech
Rodney Thompson and JD Wiker
New gear and technology for any d20 Modern or d20 Future campaign.
d20 Future Tech is an extensive collection of high-tech items for use by players and Gamemasters. Building on subsystems first presented in d20 Future, d20 Future Tech presents new gear and options for characters, vehicles, starships, and mecha. Covering technology levels from the current era to the far future, this supplement can be used in any style of modern of future campaign.
96 page softcover, $19.95
February 2006
That sounds interesting, at least in theory. Though it's not perfect, I like d20 Future, and it will be cool to see all this support material in one place. It looks like it will complement Rodney's Future Player's Companion series for Game Mechanics, which is another plus.
Alas, it's true appeal, at least to me, will depend on whether it joins the MSRD or not. Same reason I have not bought d20 Apocalypse (and d20 Cybertech will probably follow suit as well). Past was ok, but just ok, especially because it wasn't added to the MSRD (though I wonder if that's because there seemed--at least to me--to be a general lack of interest in the product).
Thoughts


