d20 Men in Black


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That's because pretty much none of this stuff is available on market's that humans have access to. MiB agents don't purchase their gear, it's assigned to them by the requistions department. Senior agents on good terms with Zed can even choose their own equipment.
 

A question--outside of super-advanced tech, will the Wealth DC system still be used? (Asking for the purpose of things like possibly looking at the Salvage feat, etc.)
 

No, MiB agents discard all connections with modern finance with their rest of their identities.


The two new skills:

New Skills:

Knowledge (alien technology): Similar to the knowledge (technology) skill, this MiB only skill covers all technology manufactured and/or designed by extraterrestrial beings.
5 or more ranks in alien technology is required to perform any craft or repair checks involving alien technology.
This is a class skill for all MiB Agents

Knowledge (alien biology): This skill governs the knowledge of what aliens exist, their biological makeup, and various pieces of trivia about their sexual habits that will make you a hit at any party. Or possibly get you shot, it depends on the company and the specific trivia.
5 or more ranks in Knowledge (alien biology) is required to perform treat injury checks on an alien.
This is a class skill for all MiB Agents


If you want to get to work on your characters, character creation will use d20 Modern, d20 Future and the d20 Modern companions. Attributes will be 32 point buy, and we'll be starting at sixth level.

I've had more time to work on the system, since local flooding has caused classes to be cancelled for an indefinite period of time.
 




Great. I've managed to finish working out most of the behind the screen stuff (alien races, plot details, villain stats, etc), so once I get in all the character sheets, I'll be able to start. I've put up a rogues gallary for your character sheets.



Paralytic restraints: These cunning alien devices are standard issue for whenever the MiB needs to take an alien back. Slap one on a limb of an alien, and it’ll cut off nervous transmission to it, essentially paralyzing said limb. Guaranteed to work on 98% of all alien species with central nervous systems, or your money back.

Universal translator: An illegal piece of alien gear, this cunning device allows the wearer to perfectly understand and speak in any other language, human or alien, through advanced brain wave analysis techniques. Technically, humans aren’t allowed to have them, because human thinking is considered an infectious disease by aliens.

Ford LTD:
The MiB Ford LTD is a popular car among the older agents of the Men in Black. While it appears to be a normal, if old, car from the outside, it’s actually a highly complicated piece of alien technology. The surface of the car itself is made out of an advanced alien alloy, that makes it as tough as a tank, while the engine can propel it at speeds of over four hundred miles an hour. The red button located in the front increases that speed by fifty percent by supercharging the engines and folding the exterior into a more aerodynamic form, and allows the car to travel on tunnel walls and ceilings.

The car comes equipped with a limitless range hyperwave radio, a first aid kit in the glove compartment, and a gun rack in the trunk that stores a couple of rifle sized alien weapons ready to be pulled out a dramatic moment and cause enough property damage to keep five containment teams busy for a week covering it up.

MiB Ford LTD
Size: Huge
Crew: 1
Pass: 4
Cargo: 400 lb
Init: +4
Maneuver: +2
Top Speed: 700 (1050 during turbo mode)
Defense: 8
Hardness: 20
Hit points: 60
Size: H
 


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