D20 Modern Campaign Ideas?

My thought was to have a group of medieval adventurers somehow sent to the future *coughsamuraijackripoffcough* and have them try and figure out what's what there.

It would, of course, mean trying to translate D&D characters into D20 modern characters, but my thought was to not actually create the characters until after they had traveled through time and whatnot...
 

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Azure Trance said:
How does Alias have fantasy overtones? I could imagine scifi (superscience) it being a spy show and all ...

See, you have not been watching the show, have you? If you had been, you wouldn't be asking that question. It's ALL about the Rambaldi Prophecy and Artifacts.

dev05a.jpg
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I'm telling you, you guys are missing out on the best Fantasy show on there air right now!
 
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Ranger REG said:
Where's the Rambaldi page regarding the Circumference?

I think the circumference is Device 11, this one:

dev11.jpg


You can see many of the "real-life" Rambaldi pages here:

http://www.followersoframbaldi.org/

Just click on the "Illustrations" link.

I may print these out and give them to my player's as they find them, if I run an Alias d20 Modern game.
 
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tsadkiel said:
I like the notion of using d20 Modern to run a Doctor Who campaign, but there's no way my players would go for it.

i would! :D

the problem with a Dr. Who game is the same as , say, a Buffy (the vampire slayer) game. there should only be one time lord (or slayer...). everyone else is just a companion (or fodder)
 

Mr Fidgit said:


i would! :D

the problem with a Dr. Who game is the same as , say, a Buffy (the vampire slayer) game. there should only be one time lord (or slayer...). everyone else is just a companion (or fodder)

Hey, a Dr. Who game would be a great idea. And I don't think it'd be as difficult to set up as you think...

From the Wizard's Web-site:
Featured on the cover is a trio of iconic heroes. The most prominent of these (standing right there in the center) is Russell Whitfield, the Strong Hero who wields a bastard sword. And on Russell's shoulder is a patch that features a stylized silhouette of a dragon -- the symbol of an organization called the Knights of the Silver Dragon.

The Knights of the Silver Dragon are a crusading force for good that operates in small, independent cells. It's also a group that has been around for a very long time. (This shouldn't come as much of a surprise when you know that at the center of the organization is a very old silver dragon.)

So, you just set the silver dragon up as the Time Lord, and the characters are all working for him. He's got more important things to do, doesn't want to reveal himself to the majority of humans, and is uncharacteristically unwilling to throw himself to the wolves. So when anything truly dangerous arises, he sends the PCs in to do the job.
 
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Mr Fidgit said:


i would! :D

the problem with a Dr. Who game is the same as , say, a Buffy (the vampire slayer) game. there should only be one time lord (or slayer...). everyone else is just a companion (or fodder)

Not neccessarily afterall the Doctor is NOT the only Time Lord in exisitance (theres a whole planet of them on Galifrey) and

One of the Doctors companions - Romana was also herself a Timelord

At least 4 renegade Timelords are known including the Doctor, his nemisis the Master, the Meddling Monk, and the War Chief. The Brain of Morbius was also encountered (Morbius being another renegade Timelord). Actually the Rani was also a Timelord iirc

The Three Doctors storyline also allowed for more than one Doctor to be active at the same time:)

Jon Pertwee was the Earthbound Doctor who had official support from UNIT
 

(Pbartender, i have much respect for anyone who (!) would quote Dr Who is their sig:D )

(Tonguez, i remember Romana (Fred) and the other Time Lords very well:) )

my comment harkens back to the Dr Who RPG. a time lord in the game was vastly superior to anyone else. i always thought it would hard to convince a group of players that there could be only one. (and hope the rest of the group didn't resent the person who got to play the Time Lord.)

that's why i made the comment about the new Buffy game. there are 3 'classes' in the game, the slayer and two others (that i don't remember the name of...). again, the level of power of the slayer is much higher than any of the other 'classes'. since there's only supposed to be one slayer in the whole world, everyone else is just a minor player.

i guess this could be balanced in a d20 game by making a Time Lord an ECL+ race, and making any companion characters equivalent levels....


oh, and Tonguez, i remember the Three Doctors and the Five Doctors, too. but not well, since it's been so long! one of them has my favorite quote from the series but, for the life of me, i can't never remember the companion's name!

(upon witnessing the meeting of the Third Doctor with the Second Doctor)
Zoe (?) - "Who was that?"
Second Doctor - "He's The Doctor."
Zoe - "What?"
Doctor - "Well, I am me and he is me."
Zoe - "And we are all together, coo-coo-catchoo?"

:D
 

Oh, I agree. Doctor Who would make a terribl;e license, because the hero (and most interesting character) is considered somewhat unique in the universe. There are other Time Lords, and even other renegades, but there's only one Doctor. (Compare this to Star Trek, where the assumption is that there are other starships having equally exciting adventures, we just don't see them.)

Since I'd be dealing with a small group, I'd probably have one PC be a Time Lord under direct orders from the council to track down a nasty renegade interfering with Earth history, with the other players representing accidental companions picked up along the way. (I'd avoid using a canonical villain, probably. But maybe the Monk.)

Alternately, a UNIT game would be cool.
 

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