D20 Modern Campaign Ideas?

Ok, this is what my friend is using as a set up for when he runs D20 Modern with our group. WWII. Hitler somehow opens a gate to a new plane of existance, pretty much Faerun (how he does this, I dunno. Im not the DM :-D ). Drow have taken over Russia, and have a gigunguos darkness spell cast over it, the Nazis are using Orcs as cannon fodder, and Elves are trying to (secretly) help the Allies defeat the Axis powers, all without scaring the American public....... This is gonna be damn interesting to see play out.
 

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I'd like to see how well one old campaign idea I had ("Holy Warzone America", a giant robot campaign set amidst the Second American Civil War wherein the Fundamentalists took over and everyone else fought back.) would work.
 

Capellan said:
For me, the choice for "first d20 modern campaign" will be easy: Stargate SG20.

It's gonna be a blast :)

I'd love to hear how it goes. I have an email in to the owners of the license of the game to see if they would be interested in cheaply licensing it out for a d20 supplement.
 


Yellow Sign said:
How about,

Thunderbirds d20 or U.F.O. D20

I wonder how d20 Modern does vehicles?

I started watching UFO again last night (I have the first 13 episodes on DVD) and have been thinking about putting together a few notes and maybe even an adventure or two.
 

Plug Time!

The street is quiet, the corpses long since rotted away. Even the bones are nothing more than white dust scattered upon the wind. Nothing moves but drifts of dust and long dead leaves. The curtains in the windows, the doors in their frames are long gone.

At the head of the street a soldier appears. An American. A marine with his dog. He holds a rifle in his hands. The beast pads by his side. Their movements are slow and halting; they shamble down the byway, moving their heads side to side in search of a long vanished enemy.

The man's fingers are worn down to the bone. His ribs show through holes in rotting blouse and dessicated flesh. A spider rests in one eye socket, the shrunken remains of an eye the other. His movements are stiff, deliberate.

The dog walks upon the splintered remains of toes, a shattered spine forming a macabre crest near the shoulders. The fur is patchy, the skin beneath rent by cracks and fissures.

A sound. A brief interruption of the quiet that lays upon the street. The marine signals the dog to halt. In a rough parody of affection he strokes the animal's head. The dog responds, more because it's what he did in life. He cannot feel his master's touch anymore, but even after more than 20 years a shadow of the affection he once held for the man remains.

The sound is not repeated.

He straightens up and signals the dog to resume the patrol. His orders were to search for the enemy. Search for the zombies, ghouls, wights and wraiths that infested the city. Death did not change those orders. He will search, he will destroy. With his faithful dog he will rid the city of the foul unalive. Not even the destruction of his body will sway him from his goal.

They shamble on, two corpses on a futile mission. Soon they are gone, hidden by a twist in the road, a bend in the street. Once again long dead Hue seems empty, only the zephyr tormented dust to give it a satire of life.

(Not what you'd call a vacation spot, is it?:D)
 

Azure Trance said:
Now if D20 Modern is advanced enough to run as a Sci-Fi setting, then we're talking
    Judging by the fact that Mecha Crusade from Polyhedron is based on d20M, I am assuming that SF won't be too much of a stretch.
    What I want to do is run an "exporing the universe in battle armor" game. A giant spaceship (maybe a generationship) with teams of mecha-piloting (medium and large, only) adventurers traveling around the universe searching out places to colonize. Star Trek-ish, but with mecha...

    Jason
 

The Tripods d20

I've been watching The Tripods on DVD in the last few days and have been thinking about how great a setting it would be. Your escapees, non-capped and wanting to get to the colony of the freeman. The Capped and the Blackguards and of course the Tripods themselves. Would make for a great game I think.

cheers

jason

http://www.gnelson.demon.co.uk/Tripods.html
 

LoPaC said:
Ok, this is what my friend is using as a set up for when he runs D20 Modern with our group. WWII. Hitler somehow opens a gate to a new plane of existance, pretty much Faerun (how he does this, I dunno. Im not the DM :-D ). Drow have taken over Russia, and have a gigunguos darkness spell cast over it, the Nazis are using Orcs as cannon fodder, and Elves are trying to (secretly) help the Allies defeat the Axis powers, all without scaring the American public....... This is gonna be damn interesting to see play out.

You might enjoy the book Lammas Night by Katherine Kurtz (see amazon link below). The book will give you plenty of background material on how Hitler would open such a gate (in fact it draws on many RL facts to shape the fictional universe she describes). The summary is as follows:

"What Magic Can Stop Adolf Hitler -- History's Most Evil Black Magician? The year is 1940. Hitler's Germany is about to employ the secret arts of evil witchcraft to destroy England. What can stop them? It is the mission of John Graham, colonel in British Intelligence, to stop the onslaught of evil with an extraordinary strategy that defies all the rules of twentieth-century warfare: Unite the different witches' covens throughout England, drawing upon powers that reach back through dark centuries, in a ritual of awesome sacrifice on the first night of August, the magical Lammas Night."

It's a pretty good book, and worth reading.

There is also some evidence that Hitler, who was in fact a big believer in the occult, believed that the mass killing of people in the camps was a form of human sacrifice that gave him magical power to accomplish some nasty magical deed. You could easily make that goal the ripping open of an extra-dimensional gateway, and hence you have the link to your plotline of orcs and drow. I'd probably set the gate in the Black Forest.

And then the plot of England gathering the covens to combat this evil gives you your gate to the elves. You could even have them open the gate at Stonehenge.

Here is the link to the book:

http://www.amazon.com/exec/obidos/t...r=1-7/ref=sr_1_7/104-3175007-0438346?v=glance
 

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