D20 Modern Campaign Ideas?

bwgwl said:
speaking of PJF, i'm seriously considering using d20 Modern to do a Riverworld campaign.

or maybe the World of Tiers.

or perhaps re-creating "Barnstormer in Oz."

Farmer's one of my favorite sci-fi writers. :)

Once you get past the X-rated stuff, "A Feast Unknown" is a really fascinating book. A great setup for a modern pulp game, too --- the heroes are on the trail of the Nine, the secret masters of history, and the prize is immortality.

His biographies of Doc Savage and Tarzan are two of my favorites, too.
 

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Im running the Modern, and I just had an idea for scaring the crap outta some of my players. Some hate the idea of vampires, saying its gonna feel too much like White-Wolf/World of Darkness. Others have a fear of clowns and hobos. And one has a fear of velociraptors and chainsaws. So, I was thinking of having a gang of vampiric raptors dressed as hobo clowns weilding chainsaws singing "Shame on a N***a" by SoaD and Wu-Tang Clan. Anyone got any thoughts to that? Or maybe some stats for a D20 Modern velociraptor?
 

I don't have the book until my pre-order from B&N comes in, but I've been speculating since the SRD was released.

Right now, the primary idea is a psionics-based campaign, involving alien DNA (or whatever they use), or hybridization or something close to that.

Here follow the most basic ramblings I have so far. Input is welcome.

The basic idea: The Civilization on Alpha Centauri II was dying. They had bred too much and used up the resources needed to maintain a technological civilization. With no asteroid belt or moon nearby to mine, they were eeking out an existance with robotic probes (they were too fragile to withstand the g-forces needed to escape the gravity of their homeworld -- or some other rationale that they themselves cannot go into space) stripmining the gas giant moons. Even then, Civilization would end in less than a century.

This was 200 years ago.

Unable to go into space themselves, they fired robotic probes towards the nearest stars. They knew that Earth had carbon-based life on it, as well as planets circling Tau Ceti and Epison Indi. The probes contained near miraculous nanotech devices, and copies of their (DNA). If they could not travel in space, they would rebuild another race in their image...

The probe for Earth was struck by asteroidal debris, something the designers didn't plan for. Most of the probe was destroyed, but some parts survived to rain down across Earth over the years. The largest part, the heavily armored central computer core, plowed into the Russian countryside in 1908 and was one of the first parts to hit. The propulsion section following it down blew up (this is the huge flash and bang people saw) and drove the computer core into the ground. (Hmm. Why hasn't it been found yet? Maybe very small? Diffused into the soil somehow? Maybe it's in the Kremlin basement?)

Later sections landed in Roswell and other places, alerting the authorities (or those behind the authorities) that We Were Not Alone.

The nanites were damaged as well. The section with that stuff in it hit the ocean in 1923 and promptly diffused into the biosphere. The damaged nantites, when they interact with terrestrial carbon-based life forms, produce (organs? 'tumors'?) that allow for manipulation of quantum phenomenon and energy states: Psionics.

Whales, dolphins and related species are vaguely psionic and self-aware because of this.

Because of the damaged nature of the nanites, not even a small percentage of them really work correctly. Most introduce this change, then die off. People gain psi powers.

Some keep working, though, to change creatures.

Possible 'ultimate form' produced by a correctly-working nanite group: Illithid! (Aboleth? Fits the alienesque desc, certainly, but it's hard to have one of them masquerade as a person. Unless heavy illusion powers were involved, per They Live?)

The self-aware computer core buried under the Russian soil still attempts to control the nanite batches. People get weird disconnected dreams because of this.

Power Groups

US Military. Real X-Files territory here. They know things.

Russian Military, or intel. They suspect things. Currently they have the highest understanding of psi phenomenon.

The Computer Core. It communes with the 'ultimate form' aliens? Or they are trying to control it?

The aliens. The changed ones. They are powerful psis, and have an overwhelming drive to breed and control.

More ideas needed, of course.
 

LoPaC said:
Im running the Modern, and I just had an idea for scaring the crap outta some of my players. Some hate the idea of vampires, saying its gonna feel too much like White-Wolf/World of Darkness. Others have a fear of clowns and hobos. And one has a fear of velociraptors and chainsaws. So, I was thinking of having a gang of vampiric raptors dressed as hobo clowns weilding chainsaws singing "Shame on a N***a" by SoaD and Wu-Tang Clan. Anyone got any thoughts to that? Or maybe some stats for a D20 Modern velociraptor?

Funny that you mention Dinos... I'm gonna run a two session tryout after the holidays (I refuse to try and run through the holidays), my current thought is to let everyone start at 4th level or so. Explain to them that they're a government ops team, heavy on military background... then send them in to a remote goverrment installation where something's gone wrong. No contact for days, etc.

I'm really looking forward to the looks on their faces when they run into the Zombie templated Allosaurs... :)
 

I like the idea of being able to run short campaigns or one-shot adventures based on just about any concpet you've ever seen in a movie.

I'd like to run an RPG version of "Alive" - where the players start out at a crash site on top of the Andes and havet o figure out how to survive.
 

Unseelie said:


I'm really looking forward to the looks on their faces when they run into the Zombie templated Allosaurs... :)

Haha, yes! This could start a new trend. Undead dinosaurs. But dont forget the chainsaws, lol.
 

Here's another one: I've always wanted to do a martial arts campaign.

Two possible models:

The Circle of Masters
--- Each hero is a master of a different martial art. They are all based in NYC --- maybe they all teach out of the same dojo. They come from different backgrounds (cop, teacher, ex-con, etc.) and they have radically different fighting styles (from Shaolin kung fu to Israeli krav maga to "jailhouse rock" streetfighting), but they have formed a sort of modern warrior's society. I'd run this like a syndicated action show --- come up with a hook involving just one of the characters, and trust that he will call upon the others to watch his back.


Unarmed and Dangerous
--- Old-school spy adventure. The CIA recruits a team of martial arts experts to travel the globe, meet interesting people, and kick them in the head. Somewhere between "Enter the Dragon", "Alias", "Master of Kung Fu", and G.I. Joe's Ninja Force.
 

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