Skade
Explorer
So I just got d20 Modern for Christmas from my former gaming group while I was visiting in Houston last week, and of course I am expected to run a session to give it a run through, which Ihad no problem doing. I'm pretty good at running off the fly, and I already had something of a campaign setting prebuilt. For years I ran a alternate near future setting that originally came out of the World of Darkness which was imaginativly called World of Darkness 2028.
These games had always centered on corporate espionage, freakish mutants, Standard Issue Big Guns, vampire CEO's. multinational Megacorps whose finances came from Alpha Centauri, and spell wielding presidents who used to be a drug running mercernary, and actually ran for president under the name Kabal. It was always pretty over the top, bad James Bond rip off with werewolf amd mage heros.
Then I got the characters. Both were well thought out, well grounded first level charcaters. One was a hockey player from Montreal who ends up living in Houston. He works at Academy and is waiting for the next try outs. The other is a juvenile delinquent car thief who comes from a good family with money, but loves the danger.
What do you do with characters like this in the above setting? This actually is not a rant against the players. They made what they considered beginning characters in the world presented to them. My question is, how is a "normal" Smart Hero going to get involved in anything besides going to work or school?
It's not like there is such a thing as an adventurer in the modern world. Ironically I find character hooks in the modern world more difficult than in a fantasy world. It seem to me that my players felt that a 1st level character is very normal, not involved in the plots of the world.
Thoughts?
-skade
These games had always centered on corporate espionage, freakish mutants, Standard Issue Big Guns, vampire CEO's. multinational Megacorps whose finances came from Alpha Centauri, and spell wielding presidents who used to be a drug running mercernary, and actually ran for president under the name Kabal. It was always pretty over the top, bad James Bond rip off with werewolf amd mage heros.
Then I got the characters. Both were well thought out, well grounded first level charcaters. One was a hockey player from Montreal who ends up living in Houston. He works at Academy and is waiting for the next try outs. The other is a juvenile delinquent car thief who comes from a good family with money, but loves the danger.
What do you do with characters like this in the above setting? This actually is not a rant against the players. They made what they considered beginning characters in the world presented to them. My question is, how is a "normal" Smart Hero going to get involved in anything besides going to work or school?
It's not like there is such a thing as an adventurer in the modern world. Ironically I find character hooks in the modern world more difficult than in a fantasy world. It seem to me that my players felt that a 1st level character is very normal, not involved in the plots of the world.
Thoughts?
-skade