(D20 Modern) CORELINE: FIREWALLS: EPISODE 1 (IC)

Seth steps back and lets loose with a pair of chain delights, opting to strike from afar.

Both chain attacks hit the bug bot right on the leg joints, making it stumble backwards a few feet before putting itself back into a more upright position.

The thing screeches... and it sounds pretty much mad.
 

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OOC: I spaced on that last one. Lobo was carrying the machine gun that does 2d8 damage not the pistol that does 2d6 damage. Had to go back a few pages but I found it. So I throw it onto you GM. Either take the rolls as is or use your GM powers to roll damage for 2d8. Either way I'll deal with the outcome.
 

OOC: Constructs are generally immune to crits, but maybe it's not exactly a construct... I'll wager that it's got Fortification (% chance to turn crits to regular hit) if it's not immune to crits.
"I think it's immune to bullets," Seth says as he flails away.
 

OOC: Lobo will use the attack roll as-is, gonna roll the higher damage for you. The 'beetleborg' is not immune to criticals, because it has a discernible anatomy and it's not completely armored.

IC:

Lobo's machine gun blazes away at the monster's head while Seth's chains leave large rents on the machine's armor. The thing screeches again, swinging its limbs this way and that, nicking Luna's leg.
 

Caelin Nightwing, Werepanther

Caelin continues to flank and slash at the monstrosity, cutting it again.

"Come on, you bugger! Die already."

[sblock=Actions]Free Action: 5ft Step help set up flank
Standard Action: Melee attack; Sword, 2-handed (1d20+13=32, 2d6+6=15); Critical confirmation; Sword, 2-handed (1d20+13=15, 2d6+6=14) = 15 or 29 damage.
Move Action: none[/sblock][sblock=Mini Stats]AC: 24 HP: 55/66 DR10/Silver[/sblock]_____________________________


CaelinNightwing.jpg
Caelin_Panther.jpg
 



Caelin continues to flank and slash at the monstrosity, cutting it again.

"Come on, you bugger! Die already."

[sblock=Actions]Free Action: 5ft Step help set up flank
Standard Action: Melee attack; Sword, 2-handed (1d20+13=32, 2d6+6=15); Critical confirmation; Sword, 2-handed (1d20+13=15, 2d6+6=14) = 15 or 29 damage.
Move Action: none[/sblock][sblock=Mini Stats]AC: 24 HP: 55/66 DR10/Silver[/sblock]_____________________________


CaelinNightwing.jpg
Caelin_Panther.jpg

Caelin's blade chops part of the thing's neck off, and it screeches (although said screeches also sound a mite full of gargles), taking several steps back and away from the group. Blood (or the black ichor that it seems to have for 'blood') comes out flowing profusely from the neck wound.
 

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