Vigilance said:My experience with my players was that they seriously disliked the basic classes, thought they were lame, and wanted more normal d20... until they actually used them.
Now they love them.
Starting st 4th level, letting players make a character and see how the basic classes work, usually solves these problems in my experience.
Essex, if you players keep hopping to classes with +0 BAB and then can't get into the advanced classes, that's them making a character choice, it's not a problem with the game.
My .02
Chuck
We played an entire campaign and a half under the D20 rules and even at high levels it just didn't work out well for us. Two players only took two base classes, and on prestige class, and the complaints were still universal. I'm not saying there was anything wrong with the system, it just wasn't well-suited to the campaign.
In all honesty, I wanted to run the last campaign under Spycraft as that would have worked much better, but I was having trouble converting a few key things from DnD/D20 Modern to the Spycraft system. Eventually I decided it was easier to just do a quick addendum to the classes, add a few character class/template bits and let my players take the document home to build new characters.
No one else had a problem with it, so its just a local phenomenon. Thanks for the input. Ciao.