[d20 Modern] Modular Martial Artist


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Here's a .pdf of the class in the attached .zip. It includes the class itself, some notes on its campaign applicability,and some sample styles (the five noted above, along withThai kickboxing). Note that there are some new and revised martial arts abilites -- "Advanced Feint" was eliminated, since it's identical to, and a bit worse than, an existing feat; but I've added "Power Punch" (more non-lethal damage, doesn't stack with Living Weapon, mainly aimed at boxers and the like), "Circle Kick" (attack action, -4 attack roll penalty, get another attack against a different opponent if the first one hits), and two grappling abilities, "Defensive Catch" (free grapple attempt if opponents miss you) and "Joint Lock" (Int modifier to grapple checks, better grappling options"). These should be enough for just about every martial art you'd want to play.

Also, I'd like to send this one to some existing website. If anyone downloads the class, likes it, and wants to host it somewhere, post here.
 

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