Hi. I've been lurking here for a while, and occasionally asking a question here and there. The time is finally approaching! I am going to wrap up my D&D campaign at 21st level, and then I am going to run a d20 Modern campaign (my first).
So you'll probably see a little more of me around here as I ask questions.
Here's a couple:
1. Is there any reason NOT to use the D&D 3.5 revision for Combat Reflexes, which allows you to make as many AoO's against someone as you are allowed, and they inspire, but only one for movement per round per target? Or has this correction appeared in d20 Modern in any errata?
2. While d20 Modern is certainly built for multiclassing, and encourages it, and streamlines the process, I'm curious if it seems odd to anyone else that Close Combat Shot, which is the first special ability that a Gunslinger gains, isn't more common. The soldier doesn't get it. Many of the combat builds in Blood and Guts, which is an extraordinarily well-written supplement I am going to use, nevertheless don't include it. Should I include Close Combat Shot as a feat? Because it seems rather silly to encourage a one-level Advanced Class dip just to gain the ability that most combat-trained advanced classes should have, anyway.
So you'll probably see a little more of me around here as I ask questions.
Here's a couple:
1. Is there any reason NOT to use the D&D 3.5 revision for Combat Reflexes, which allows you to make as many AoO's against someone as you are allowed, and they inspire, but only one for movement per round per target? Or has this correction appeared in d20 Modern in any errata?
2. While d20 Modern is certainly built for multiclassing, and encourages it, and streamlines the process, I'm curious if it seems odd to anyone else that Close Combat Shot, which is the first special ability that a Gunslinger gains, isn't more common. The soldier doesn't get it. Many of the combat builds in Blood and Guts, which is an extraordinarily well-written supplement I am going to use, nevertheless don't include it. Should I include Close Combat Shot as a feat? Because it seems rather silly to encourage a one-level Advanced Class dip just to gain the ability that most combat-trained advanced classes should have, anyway.